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18th Annual D.I.C.E. Awards

From Wikipedia, the free encyclopedia

The 18th Annual D.I.C.E. Awards was the 18th edition of the D.I.C.E. Awards, an annual awards event that honored the best games in the video game industry during 2014. The awards were arranged by the Academy of Interactive Arts & Sciences (AIAS), and were held at the Hard Rock Hotel and Casino in Las Vegas, Nevada on February 5, 2015 (2015-02-05). It was also held as part of the Academy's 2015 D.I.C.E. Summit, and was hosted by stand-up comedian Pete Holmes.[1]

The category for the "D.I.C.E. Sprite Award" was introduced. The award for "Online Game of the Year" has been relabeled as "Outstanding Achievement in Online Gameplay". The categories for the "Downloadable Game of the Year" and "Casual Game of the Year" were discontinued. The craft awards for "Gameplay Engineering" and "Visual Engineering" were merged into the "Outstanding Technical Achievement" award category.[2]

Middle-earth: Shadow of Mordor was the only video game who had swept the most awards except "Game of the Year", in which Dragon Age: Inquisition won. Ubisoft published the most nominated games and received the most nominations as a publisher with Ubisoft Montreal receiving the most nominations as a developer. Nintendo had published the most award-winning games.

Allan Alcorn received the "Pioneer Award" for creating Pong, one of the first video games. Ralph H. Baer, designer of the Magnavox Odyssey, also was posthumously awarded the "Pioneer Award." The Apple App Store received the first "Technical Impact Award".[3]

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Transcription

Winners and Nominees

Winners are listed first, highlighted in boldface, and indicated with a double dagger (‡).[4][5][6][7][8][9]

Game of the Year Awards

Outstanding Innovation in Gaming

Craft Awards

Genre Awards

Special Awards

Pioneer

Technical Impact

Multiple nominations and awards

Multiple Nominations

Multiple awards

External links

References

  1. ^ "18th Annual D.I.C.E. Awards Winners". Academy of Interactive Arts & Sciences. Academy of Interactive Arts & Sciences. Retrieved 19 June 2022.
  2. ^ "18th Annual D.I.C.E. Awards Rules and Procedures" (PDF). Academy of Interactive Arts & Sciences. Retrieved 21 December 2023.
  3. ^ "Academy of Interactive Arts & Sciences Special Awards". Academy of Interactive Arts & Sciences. Academy of Interactive Arts & Sciences. Retrieved 11 June 2022.
  4. ^ "18th Annual D.I.C.E. Finalists" (PDF). Academy of Interactive Arts & Sciences. Archived from the original (PDF) on January 22, 2015. Retrieved 8 February 2024.
  5. ^ "18th Annual D.I.C.E. Awards Winners". Academy of Interactive Arts & Sciences. Retrieved 9 February 2024.
  6. ^ "Dragon Age: Inquisition Soars to Victory with Game of the Year at 18th Annual D.I.C.E. Awards" (PDF). Academy of Interactive Arts & Sciences. Retrieved 8 February 2024.
  7. ^ "2015 D.I.C.E. Awards". BrutalGamer. February 6, 2015. Retrieved 6 December 2022.
  8. ^ Seedhouse, Alex (2015-02-08). "Nintendo scoop three awards at the 18th Annual D.I.C.E. Awards". Nintendo Insider. Retrieved 2022-07-10.
  9. ^ "Dragon Age: Inquisition Takes Game of the Year at DICE Awards". The Escapist. 2015-02-06. Retrieved 2022-07-10.
This page was last edited on 20 March 2024, at 17:26
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