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14th Annual Interactive Achievement Awards

From Wikipedia, the free encyclopedia

14th Annual Interactive Achievement Awards
DateFebruary 11, 2011 (2011-02-11)
VenueRed Rock Casino, Resort & Spa
CountryLas Vegas, Nevada, USA
Hosted byJay Mohr
Highlights
Most awardsRed Dead Redemption (5)
Most nominationsRed Dead Redemption (9)
Game of the YearMass Effect 2
Hall of FameRay Muzyka & Greg Zeschuk
Lifetime AchievementBing Gordon
PioneerBill Budge
← 13th · D.I.C.E. Awards · 15th →

The 14th Annual Interactive Achievement Awards was the 14th edition of the Interactive Achievement Awards, an annual awards event that honored the best games in the video game industry during 2010. The awards were arranged by the Academy of Interactive Arts & Sciences (AIAS) and were held at the Red Rock Casino, Resort & Spa in Las Vegas, Nevada on February 11, 2011 (2011-02-11). It was also held as part of the Academy's 2011 D.I.C.E. Summit, and was hosted by stand-up comedian Jay Mohr.[1]

The craft award for "Outstanding Achievement in Game Design" was not offered this year along with the award for "Portable Game Design". Only one award for "Outstanding Achievement in Story" would be offered instead of having separate awards for "Original Story" and "Adapted Story". While "Downloadable Game of the Year" was not listed on the rules & procedures, it was featured on the submission form, but there weren't any finalists named for it.[2][3][4]

Mass Effect 2 won "Game of the Year", while Red Dead Redemption received the most nominations and won the most awards. Microsoft Game Studios had the most nominations and tied with Electronic Arts and Sony Computer Entertainment for having the most nominated games. The three companies also tied Rockstar San Diego for winning the most awards, with Electronic Arts and Sony having the most award-winning games. God of War had two award-winning titles during this ceremony, with God of War III winning "Outstanding Achievement in Animation", and God of War: Ghost of Sparta winning "Portable Game of the Year".

BioWare co-founders Ray Muzyka & Greg Zeschuk were inducted into the Academy of Interactive Arts & Sciences Hall of Fame. Bing Gordon, former Chief Creative Officer of Electronic Arts, received the "Lifetime Achievement Award". Bill Budge, a game designer for the Apple II, received the "Pioneer Award".[5]

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Transcription

Winners and Nominees

Winners are listed first, highlighted in boldface, and indicated with a double dagger (‡).[6][7]

Game of the Year Awards

Outstanding Innovation in Gaming

Craft Awards

Genre Awards

  1. ^ iOS and/or Xbox Live Arcade versions.

Special Awards

Hall of Fame

Lifetime Achievement

Pioneer

Multiple nominations and awards

Multiple Nominations

Multiple awards

External links

References

  1. ^ "Mass Effect 2 hits DICE jackpot". GameSpot. GameSpot. Retrieved 13 June 2022.
  2. ^ "14th Annual Interactive Achievement Awards Rules and Procedures" (PDF). Academy of Interactive Arts & Sciences. Archived from the original (PDF) on May 10, 2012. Retrieved 22 January 2024.
  3. ^ "2011 Interactive Achievement Awards Nomination Form" (PDF). Academy of Interactive Arts & Sciences. Archived from the original (PDF) on May 10, 2012. Retrieved 5 February 2024.
  4. ^ "14th Annual Interactive Achievement Awards Finalists" (PDF). Academy of Interactive Arts & Sciences. Retrieved 5 February 2024.
  5. ^ "Academy of Interactive Arts & Sciences Special Awards". Academy of Interactive Arts & Sciences. Academy of Interactive Arts & Sciences. Retrieved 11 June 2022.
  6. ^ Sinclair, Brendan (January 20, 2011). "Red Dead Redemption, Enslaved, God of War lead IAA nominees". GameSpot. Archived from the original on 25 September 2022. Retrieved 16 October 2022.
  7. ^ "Mass Effect 2 Takes 14th Annual Interactive Achievement Awards' Game of the Year". IGN. February 11, 2011. Archived from the original on 31 January 2023. Retrieved 16 October 2022.
This page was last edited on 25 February 2024, at 04:03
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