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Umbar: Haven of the Corsairs

From Wikipedia, the free encyclopedia

Umbar: Haven of the Corsairs is a 1982 fantasy role-playing game supplement published by Iron Crown Enterprises.

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Transcription

Contents

Umbar: Haven of the Corsairs is a supplement which details the pirate city of Umbar, which Aragorn took over at the end of the Third Age.[1]

Publication history

Umbar was the second area module published by Iron Crown for their Middle-Earth series, after Angmar.[1]

Reception

William A. Barton reviewed Umbar in The Space Gamer No. 61.[1] Barton commented that "Umbar is quite worth the price if you're looking for a place for fantasy adventures that has the flavor of Middle-Earth, yet is far enough from the occurrences of the books to leave plenty of room for independent action."[1]

Jonathan Sutherland reviewed the Umbar - Haven of the Corsairs for White Dwarf #50, giving it an overall rating of 7 out of 10, and stated that "Covered in a most impressive manner are the full plans of the city together with the sewers, water supply, house plans, taverns, military structures, all those who live in them; the numerous Guilds, smugglers, City Guard, religions, ships and the sailors who frequent the city."[2]

References

  1. ^ a b c d Barton, William A. (March 1983). "Capsule Reviews". The Space Gamer. Steve Jackson Games (61): 40–41.
  2. ^ Sutherland, Jonathan (February 1984). "Open Box". White Dwarf. No. 50. Games Workshop. pp. 12–13.
This page was last edited on 23 August 2023, at 21:53
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