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A Campaign and Adventure Guidebook for Middle-earth

From Wikipedia, the free encyclopedia

A Campaign and Adventure Guidebook for Middle-earth is a 1982 fantasy role-playing game supplement published by Iron Crown Enterprises.

Contents

A Campaign and Adventure Guidebook for Middle-earth is a supplement which presents an overview of Middle Earth, including its geography, history, and inhabitants.[1]

Publication history

A Campaign and Adventure Guidebook for Middle-earth is the first official role-playing game material published based on Tolkien's fantasy works, and the first release from Iron Crown Enterprises in a series of play aids for role-playing in Middle Earth.[1]

Reception

William A. Barton reviewed A Campaign and Adventure Guidebook for Middle-earth in The Space Gamer No. 57.[1] Barton commented that "Overall, the real usefulness of Middle Earth as a campaign aid will have to wait for subsequent modules in the series to be proven. Unless you're an absolute Tolkien fanatic and don't mind paying [...] you may want to hold off purchasing this one until others in the series are available for evaluation."[1]

Jonathan Sutherland reviewed the Guidebook and Gridded Map for White Dwarf #50, giving it an overall rating of 6 out of 10, and stated that "The most useful section contains the trade routes, language areas and climate maps. Altogether, a useful package, if a little expensive, but [indispensable] because of the beautifully reproduced map."[2]

References

  1. ^ a b c d Barton, William A. (November 1982). "Capsule Reviews". The Space Gamer. Steve Jackson Games (57): 31–32.
  2. ^ Sutherland, Jonathan (February 1984). "Open Box". White Dwarf. Games Workshop (50): 12–13.
This page was last edited on 17 October 2023, at 22:07
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