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Final Stretch (video game)

From Wikipedia, the free encyclopedia

Final Stretch
Cover art featuring Footwork Mugen Honda
Developer(s)Genki[2]
Publisher(s)LOZC G. Amusements[1]
Composer(s)Masanao Akahori[3]
Platform(s)Super Famicom[4]
Release
Genre(s)Racing[1]
Mode(s)Single-player
Multiplayer

Final Stretch (ファイナル・ストレッチ) is a 1993 Japan-exclusive Super Famicom Formula One racing video game licensed by FOCA to Fuji Television, which is based on the 1993 Formula One season.

The game was supervised by Aguri Suzuki and can be considered as the sequel to Aguri Suzuki F-1 Super Driving. It features a DSP-1 chip.[5] In single-player mode, there is a split screen and the player is given five views to choose from (top view, side view, turn view, camera view and back view), while controlling the car in the typical chase view.[6] There are up to five laps on a given race and speeds can reach an average of 328 kilometres per hour (204 mph).[6]

Reception

On release, Famicom Tsūshin scored the game a 24 out of 40.[7]

References

  1. ^ a b c "Release information". GameFAQs. Retrieved 2011-10-07.
  2. ^ "Game History" (in Japanese). Genki. Archived from the original on January 24, 1998. Retrieved December 30, 2016.
  3. ^ Soundtrack information at SNES Music
  4. ^ Japanese title at super-famicom.jp (in Japanese)
  5. ^ "Basic information" (in Japanese). SFC no Game Seiha Shimasho. Retrieved 2011-10-07.
  6. ^ a b "Basic game overview". Newfami. Retrieved 2011-10-07.
  7. ^ NEW GAMES CROSS REVIEW: ファイナル ストレッチ. Weekly Famicom Tsūshin. No.257. Pg.38. 12–19 November 1993.


This page was last edited on 7 January 2021, at 09:48
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