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F1 2012 (video game)

From Wikipedia, the free encyclopedia

F1 2012
Cover art for PC version showing Lewis Hamilton in the foreground and Bruno Senna with Vitaly Petrov in the background.
Developer(s)Codemasters Birmingham, Feral Interactive (Mac OS X)[2]
Publisher(s)Codemasters, Feral Interactive (Mac OS X)[2]
Director(s)Steven Hood
(creative director)
Composer(s)Ian Livingstone
SeriesF1
EngineEGO Engine
Platform(s)Microsoft Windows
Mac OS X
PlayStation 3
Xbox 360
ReleasePS3, Xbox 360, Windows
  • NA: 18 September 2012
  • AU: 20 September 2012
  • EU: 21 September 2012[1]
Mac OS X
  • WW: 20 December 2012
Genre(s)Sim racing
Mode(s)Single-player, multiplayer

F1 2012 is a video game developed by Codemasters based on the 2012 Formula One season.[3] The game was released in September.[1] It uses the EGO Engine. This was also the first game by Codemasters released under their "Codemasters Racing" label, which was used until 2016.

The Mac OS X version of the game was released by Feral Interactive on 20 December.[2]

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  • Hamilton, Senna & Kovalainen racing Codemasters F1 2012 game

Transcription

Features

The game features all twelve teams and twenty-four drivers competing in the 2012 season (except for mid-season changes), as well as the twenty circuits and Grands Prix — including the brand new Circuit of the Americas in Austin, Texas — included in the championship.

The game also features a brand-new "Young Driver Test" mode,[3][4] a tutorial mode designed to introduce new players to the handling characteristics of Formula One cars as a prologue to the career mode. As a demonstration, Codemasters approached several drivers — including Mercedes test driver Sam Bird[5] and GP2 Series driver Stefano Coletti[6] — at the real-life Young Driver Tests (for drivers who have never started a Grand Prix) in Abu Dhabi in November 2011, and asked them to drive the Yas Marina Circuit in F1 2012 instead of using the team simulators they would traditionally use to learn the circuit.[4] All of the drivers who played the game reported that the game was realistic enough for them to learn the circuit to the point where they were confident enough to set competitive lap times.

The game also presents a new main menu, with Codemasters saying it is now easier to navigate around the video game. The sound system has been modified, and players can now hear other cars around them.

Gameplay and modes

As well as the new young driver test mode, F1 2012 features a new "Champions Mode", in which the six World Champions competing in the 2012 season — Kimi Räikkönen, Lewis Hamilton, Jenson Button, Sebastian Vettel, Fernando Alonso and Michael Schumacher — are styled after traditional end-of-level video gaming bosses, with the player challenged to beat them while racing in conditions that suit each driver.

Another new mode introduced in F1 2012 is the "Season Challenge" mode. Feedback given to Codemasters was that players only played the game when they had a few hours to play. In response, Codemasters brought in this mode so that players could simply play for a short amount of time. In this mode the player will start as a team lower down the field, and over a ten race season the player will move teams mid-season, depending on their ability to beat rival drivers and objectives.

Codemasters also introduced "One-Shot Qualifying", whereby a player has a single lap to qualify for the race. The One-Shot Qualifying is included in Quick Race, Season Challenge and Career Mode. The three stage knock out session is still an option, but the single 20-minute session is no longer available in career mode. There is no longer an option to include all three practice sessions in a race weekend, but instead only a single hour session is available.

In career mode players are no longer able to play races of less than 25% length. In career mode the player can choose a team from the six teams. They are Marussia, HRT, Caterham, Scuderia Toro Rosso, Force India and Williams. The player can join a team after completing the Young Driver Test. The player can choose a team that meets the minimum medal requirements. Players get contract offers from teams as they continues their races in Career Mode.

In the quick play mode the option to make a custom championship is no longer available, but instead the player selects a single race to play on.

Reception

F1 2012 received generally favorable reviews, earning a collective score of 81 out of 100 from Metacritic.[18] IGN gave the game a 9.0, underlining that while yearly sports releases are faced with the difficult battle of introducing new content when the sport remains relatively unchanged, F1 2012 introduced noticeable tweaks to the gameplay that steadily improved it.[19] GameSpot were equally-complimentary (8.5/10), applauding the developer for making the game more approachable to newcomers, but bemoaning the removal of some gameplay modes that had been included in previous releases.[20]

References

  1. ^ a b "Codemasters Racing Upcoming Titles Playable At gamescom 2012". Develop. 7 August 2012. Archived from the original on 13 February 2020. Retrieved 5 December 2012.
  2. ^ a b c "Feral Interactive: F1 2012 release announcement".
  3. ^ a b Hsieh, Tony (17 March 2012). "Codemasters Presents F1 2012 Dev Diary And Launch Date". Gaming Examiner. Archived from the original on 21 March 2012. Retrieved 25 March 2012.
  4. ^ a b Gaudiosi, John (18 March 2012). "Codemasters Birmingham Explores Games Verse Reality with F1 2012". Gamer Live TV. Archived from the original on 22 March 2012. Retrieved 25 March 2012.
  5. ^ Hackbarth, Frederik (24 February 2012). "WS by Renault - Bird kommt aus der GP2" [WS by Renault - Bird comes from GP2]. Motorsport-Magazin.com (in German). adrivo Sportpresse GmbH. Retrieved 25 March 2012.
  6. ^ Freeman, Glenn (9 January 2012). "Coloni signs Stefano Coletti and Fabio Onidi for 2012 GP2 campaign". Autosport. Haymarket Publications. Retrieved 25 March 2012.
  7. ^ Play magazine review, issue 223, Imagine Publishing
  8. ^ "F1 2012 for PC Reviews". Metacritic. Retrieved 30 August 2021.
  9. ^ "F1 2012 for PlayStation 3 Reviews". Metacritic. Retrieved 30 August 2021.
  10. ^ "F1 2012 for Xbox 360 Reviews". Metacritic. Retrieved 30 August 2021.
  11. ^ Kamen, Matt (30 August 2021). "F1 2012 Review". IGN. Retrieved 30 August 2021.
  12. ^ "F1 2012 review | Aces high". GamesRadar. 30 August 2021. Retrieved 30 August 2021.
  13. ^ O'Dwyer, Danny (30 August 2021). "F1 2012 Review". GameSpot. Retrieved 30 August 2021.
  14. ^ Robinson, Martin (30 August 2021). "F1 2012 review - Another Goodyear?". Eurogamer. Retrieved 30 August 2021.
  15. ^ "F1 2012 - review | Aces high". The Guardian. 30 August 2021. Retrieved 30 August 2021.
  16. ^ Kato, Matthew (30 August 2021). "F1 2012 - No Sharp Turns Here". Game Informer. Retrieved 30 August 2021.
  17. ^ "F1 2012 Review (PS3) | Aces high". Push Square. 30 August 2021. Retrieved 30 August 2021.
  18. ^ "Metacritic review of F1 2012". Metacritic. Retrieved 18 September 2012.
  19. ^ Kamen, Matt (17 September 2012). "F1 2012 Review". IGN. Retrieved 5 December 2012.
  20. ^ O'Dwyer, Danny (20 September 2012). "F1 2012 Review". GameSpot. Archived from the original on 5 December 2012. Retrieved 5 December 2012.

External links

This page was last edited on 30 November 2023, at 01:30
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