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Commodore Power/Play

From Wikipedia, the free encyclopedia

Commodore Power/Play
February/March 1986 issue
FrequencyBi-monthly
PublisherCommodore Business Machines
Founded1982
Final issue
Number
October/November 1986
Volume 5, Number 5 (Issue 23)
CountryUnited States
Based inWest Chester, Pennsylvania
LanguageEnglish

Commodore Power/Play was one of a pair of computer magazines published by Commodore Business Machines in the United States in support of their 8-bit home computer lines of the 1980s. The other was called Commodore Interface, changed to just Commodore in 1981, Commodore Microcomputer in 1983, and finally to Commodore Microcomputers in 1984 and for the rest of its run. The two magazines were published on an alternating, bimonthly schedule.

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Transcription

History and profile

Power/Play was started in 1982 as a quarterly publication.[1] The magazine was targeted at the home computer user, emphasizing video games, educational and hobbyist uses of the Commodore 64/128 and VIC-20 models.[2] Commodore Microcomputers initially served Commodore's business customers using the PET and CBM lines but as the business market segments standardized on CP/M and later MS-DOS, the coverage of the two magazines essentially overlapped, until the November 1986 issue, when both magazines were switched from a bi-monthly to a monthly schedule and retitled Commodore Magazine.[3]

References

  1. ^ Roberto Dillon (December 3, 2014). Ready: A Commodore 64 Retrospective. Springer. p. 113. ISBN 978-981-287-341-5. Retrieved February 12, 2017.
  2. ^ "Commodore 64 Programmers Reference Guide" (PDF). When it comes to entertainment, learning at home and practical home applications, Power/Play is THE prime source of information for Commodore home users
  3. ^ Issue 2672

External links


This page was last edited on 13 January 2024, at 00:36
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