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Zipper Interactive

From Wikipedia, the free encyclopedia

Zipper Interactive was an American video game developer located in Redmond, Washington and part of Sony Computer Entertainment Worldwide Studios. It was founded in June 1995 by Jim Bosler and Brian Soderberg.[1] It created many different games, including the SOCOM U.S. Navy SEALs series of games. SOCOM U.S. Navy SEALs was created in collaboration with the Naval Special Warfare Command and published by Sony Computer Entertainment for the PlayStation 2. On January 25, 2006, Sony announced that it had acquired Zipper Interactive to add it to its group of development studios.[2]

Games

Game title Year released Platform
DeathDrome 1996 Microsoft Windows
Top Gun: Hornet's Nest 1998 Microsoft Windows
Recoil 1999 Microsoft Windows
MechWarrior 3 1999 Microsoft Windows
MechWarrior 3: Pirate's Moon 1999 Microsoft Windows
Crimson Skies 2000 Microsoft Windows
SOCOM U.S. Navy SEALs 2002 PlayStation 2
SOCOM II: U.S. Navy SEALs 2003 PlayStation 2
SOCOM 3 U.S. Navy SEALs 2005 PlayStation 2
SOCOM U.S. Navy SEALs: Fireteam Bravo 2005 PlayStation Portable
SOCOM U.S. Navy SEALs: Combined Assault 2006 PlayStation 2
SOCOM U.S. Navy SEALs: Fireteam Bravo 2 2006 PlayStation Portable
MAG 2010 PlayStation 3
SOCOM 4 U.S. Navy SEALs 2011 PlayStation 3
Unit 13 2012 PlayStation Vita

Closure

On March 29, 2012, Sony announced that it would be closing Zipper Interactive due to "resource re-alignment." The closure of Zipper Interactive was later confirmed by Sony Computer Entertainment the next day on March 30, 2012.[3][4] Prior to its closure, Zipper Interactive were working on two unannounced titles for the PlayStation 4 before both projects were cancelled once the closing was complete. One was another entry in the U.S. Navy SEALs series, and the other was a first-person shooter meant to be a new IP.

References

  1. ^ Sherman, Chris (June 1996). "NATO's Got Zip on these Guys". Next Generation. No. 18. Imagine Media. p. 22.
  2. ^ "Sony Announces further developer acquisitions". GamesIndustry. January 25, 2006. Retrieved January 25, 2006.
  3. ^ "Sony quiet on SOCOM dev closure rumour". Eurogamer. March 30, 2012. Retrieved February 18, 2013.
  4. ^ "Sony Closes Zipper Interactive". Game Informer. March 30, 2012. Retrieved February 18, 2013.

External links


This page was last edited on 15 November 2018, at 10:57
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