To install click the Add extension button. That's it.

The source code for the WIKI 2 extension is being checked by specialists of the Mozilla Foundation, Google, and Apple. You could also do it yourself at any point in time.

4,5
Kelly Slayton
Congratulations on this excellent venture… what a great idea!
Alexander Grigorievskiy
I use WIKI 2 every day and almost forgot how the original Wikipedia looks like.
Live Statistics
English Articles
Improved in 24 Hours
Added in 24 Hours
Languages
Recent
Show all languages
What we do. Every page goes through several hundred of perfecting techniques; in live mode. Quite the same Wikipedia. Just better.
.
Leo
Newton
Brights
Milds

From Wikipedia, the free encyclopedia

WildSnake
SNES cover
Developer(s)Bullet-Proof Software (Game Boy)
Manley & Associates (SNES)
Publisher(s)
Designer(s)Alexey Lysogorov
Composer(s)Robert Ridihalgh (SNES)
Greg Turner (Game Boy)
Platform(s)Game Boy, Super NES
ReleaseSNES
  • NA: September 1994
  • JP: December 16, 1994
Game Boy
  • NA: September 1994
  • JP: December 20, 1994
Genre(s)Puzzle

WildSnake[a] is a puzzle video game inspired by Tetris. Snakes of varying colors and lengths fall from the top of the screen and slither to the bottom. The goal is to clear out the snakes by touching two of the same color. WildSnake was designed by Alexey Lysogorov and presented by Alexey Pajitnov.[1] Game Gear and Sega Genesis versions were planned but never released.[2]

YouTube Encyclopedic

  • 1/3
    Views:
    860 144
    3 823
    155 462
  • Wild Snake - Game Grumps VS
  • Video Game Take-Out 35: Wild Snake
  • Wild Snake Chase Simulator By Wild Foot Games - Android Gameplay

Transcription

Gameplay

When two snakes of the same color touch they disappear. Sometimes a flashing WildSnake will appear and destroy every snake of the same color it touches. There are also rare uncontrollable purple snakes that destroy everything they touch.[3]

The game include 4 backgrounds and 7 grid types and 2 player mode.[4]

Reception

Reviewing the Game Boy version, GamePro commented that "WildSnake clones the Tetris concept and adds a nifty graphic twist." They particularly praised the multiple gameplay modes and the way the snakes loop and twist to fill open spaces at the bottom of the playing field.[5] They gave the Super NES version a positive reviewing as well, citing the same reasons, though they did remark that the snakes and their patterns are somewhat too small in this version.[6]

Next Generation reviewed the SNES version of the game, rating it three stars out of five, and stated that "WildSnake [...] manages to entertain, if only as a watered-down version of the game that it so desperately strives to beat."[7]

Notes

  1. ^ Known in Japan as Super Snakey (Japanese: スーパー・スネーキー)

References

  1. ^ WildSnake - Credits - allgame, archived from the original on 2014-11-16, retrieved 2018-07-11
  2. ^ Obliterator (November 1994). "Alexey Pajitnov, creator of Tetris®, dares you to Get Snake Bit - WildSnake". GamePro. No. 64. IDG. p. 39.
  3. ^ "WildSnake for Super Nintendo - GameFAQs".
  4. ^ "Review of WildSnake for SNES | Gaming Pathology". 5 May 2008.
  5. ^ "ProReview: WildSnake". GamePro. No. 65. IDG. December 1994. p. 214.
  6. ^ "ProReview: WildSnake". GamePro. No. 66. IDG. January 1995. p. 76.
  7. ^ "Finals". Next Generation. No. 2. Imagine Media. February 1995. p. 102.
This page was last edited on 23 October 2023, at 23:13
Basis of this page is in Wikipedia. Text is available under the CC BY-SA 3.0 Unported License. Non-text media are available under their specified licenses. Wikipedia® is a registered trademark of the Wikimedia Foundation, Inc. WIKI 2 is an independent company and has no affiliation with Wikimedia Foundation.