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ViacomCBS Consumer Products

From Wikipedia, the free encyclopedia

ViacomCBS Consumer Products
FormerlyNickelodeon & Viacom Consumer Products
TypeDivision
IndustryMerchandising
Founded1991; 30 years ago (1991)[1]
Headquarters,
Area served
Worldwide
ServicesLicensing
ParentViacomCBS

ViacomCBS Consumer Products (formerly called Nickelodeon & Viacom Consumer Products) is the retailing and licensing division of ViacomCBS. The department is in charge of merchandising for ViacomCBS-owned brands. As of 2015, the division was valued at $3 billion.[2]

While the company manages merchandise for the entire ViacomCBS portfolio (including Paramount Pictures and Comedy Central), its main focus is Viacom's children's television brand, Nickelodeon. Most of its products are based on TV shows that originated on the network, as well as properties that ViacomCBS purchased and incorporated into Nickelodeon, like Teenage Mutant Ninja Turtles and Winx Club.[3] From 2007 onward, the division's most profitable property has been SpongeBob SquarePants.[4]

According to an article in The Chicago Tribune, ViacomCBS Consumer Products takes "an unconventional approach to licensing" where the company waits up to two years after a show's premiere before releasing tie-in merchandise. This is in contrast to competitors like Disney Consumer Products, which generally release products to coincide with a premiere.[5]

History

1990s and 2000s

Nickelodeon & Viacom Consumer Products (NVCP) was founded in 1991.[1] At first, it was a subdivision of Nickelodeon Enterprises,[6] a business unit set up to license Nickelodeon's properties to other companies.[a]

One of the division's first profitable franchises was Rugrats, which the News & Record called Nickelodeon's "first big splash in consumer products."[7] Merchandise sales for Rugrats peaked at over $1 billion in 1999.[7] The following year, NVCP released merchandise spun off from Blue's Clues, which also garnered over a billion dollars in revenue.[7]

SpongeBob SquarePants represented the "company's biggest surprise" when tie-in products were first released in the early 2000s. Revenues from SpongeBob items exceeded Nickelodeon's expectations by over $250 million. At first, merchandising companies were hesitant to produce merchandise based on the show, and they "underestimated consumers' emotional connection" with it. By 2003, however, there were over 100 companies that were licensed to use the SpongeBob brand.[7]

Shows like SpongeBob helped Nickelodeon Enterprises (the branch of Nickelodeon that included NVCP) become Viacom's fastest-growing asset in the early 2000s.[8] In 2003, Nickelodeon's consumer products arm generated $2.5 billion in sales, which marked a 19 percent increase from the year before.[5] Meanwhile, the sales of the company's main competitors (Disney and Warner Bros.) were both flat compared to the previous year.[5]

In late 2003, the division experimented with creating a pair of new properties that were not based on TV characters. These "off-channel" brands were the video game franchise Tak and the Power of Juju and everGirl, a doll line and website designed to promote a positive self-image for girls.[9] everGirl was co-created by Angela Santomero (one of the creators of Blue's Clues)[10] and its development was overseen by Leigh Anne Brodsky,[10] who went onto become the president of NVCP from 2004[11] to late 2011.[12]

Nickelodeon & Viacom Consumer Products took over Paramount Pictures' licensing activities in 2004, relocating all operations to New York.[13] Paramount, which is Viacom's film division, had previously managed licensing from its own Hollywood offices. Three years later, Paramount regained its own licensing division in Hollywood with the foundation of a separate department called Paramount Licensing.[14]

In 2007, NVCP named Jakks Pacific as the master licensee for SpongeBob SquarePants, continuing a long partnership between the two companies.[15]

2010s

Entrance to the Nickelodeon Store in London
Entrance to the Nickelodeon Store in London

Nickelodeon & Viacom Consumer Products appointed Michael Connolly, a former Disney Consumer Products executive, as head of international consumer products in 2010. In the following years, Connolly helped relaunch two brands that Viacom had purchased: Teenage Mutant Ninja Turtles and Winx Club. Connolly said that TMNT represented an opportunity to appeal to collectors and the "comic book geek crowd" while Winx Club provided Nickelodeon "with a much-needed girl's property."[3] One of Nickelodeon's top priorities for 2012 was to reboot both franchises worldwide; Kidscreen reported that the company had "international plans to make a splash at retail with the rebooted Teenage Mutant Ninja Turtles and Winx IPs."[16]

In 2012, Connolly suggested that Viacom's consumer products had been decreasingly relevant to the public for several years, and that he hoped the introduction of the toyetic brands TMNT and Winx Club would change this.[3] Connolly also stated that SpongeBob toys did not sell as well as other non-toy products based on the franchise:

While SpongeBob is a great franchise, it has never been a heavy-hitting toy aisle property. With TMNT, that's all about to change, and buyers believe that TMNT will re-invigorate the toy aisle. Winx [Club] puts us more prominently in the girl's aisle and offers wider opportunities.[3]

From 2013 to 2015, Nickelodeon & Viacom Consumer Products started to open Nickelodeon-branded stores worldwide, including a flagship location in Leicester Square, London.[17] Around 80 percent of the stores' merchandise was exclusive; Nickelodeon opened an online e-commerce site at NickelodeonStore.co.uk so that international fans could buy it.[18] By 2016, NVCP had opened twelve different Nickelodeon stores.[19]

Following the 2019 merger of CBS and Viacom, Nickelodeon & Viacom Consumer Products (NVCP) was renamed ViacomCBS Consumer Products (VCP), and it began to manage merchandise for CBS-owned properties from CBS Television Studios and Showtime. As a result, CBS Consumer Products was integrated into VCP.[20]

Notes

  1. ^ By 2005, the Nickelodeon Enterprises name was no longer used, with NVCP now covering all of the company's licensing.

References

  1. ^ a b "Viacom Consumer Products - Company Profile". Bloomberg. Retrieved 15 November 2012.
  2. ^ "Can Retail Drive Growth For Viacom's Consumer Products Business?". Forbes. July 8, 2015.
  3. ^ a b c d Lisanti, Tony (September 24, 2012). "Turtle power". License! Global.
  4. ^ Szalai, Georg (October 18, 2013). "London Expo: Nickelodeon Touts $475 Million in Retail Sales".
  5. ^ a b c Service, Sherri Day, New York Times News. "Nickelodeon soaks up market share". chicagotribune.com.
  6. ^ "Nickelodeon Networks Realigns Senior Management". Animation World Network.
  7. ^ a b c d D'Innocenzio, Anne (February 5, 2003). "'SpongeBob' rules: Nickelodeon merchandise a hit with consumers". News & Record.
  8. ^ Day, Sherri (January 9, 2003). "SpongeBob and Pals Provide Licensing Gold for Nickelodeon". The New York Times.
  9. ^ Flint, Joe (October 9, 2003). "Testing the Limits of Licensing: SpongeBob-Motif Holiday Inn". The Wall Street Journal.
  10. ^ a b "Nick takes to the web to launch everGirl lifestyle fashion brand". Kidscreen. January 1, 2004.
  11. ^ "Viacom's Nickelodeon Realigns Management". Los Angeles Times. October 12, 2004.
  12. ^ Frankel, Daniel; Lang, Brent (September 16, 2011). "Leigh Anne Brodsky Out as Nickelodeon/Viacom Licensing Chief" – via www.reuters.com.
  13. ^ Schiller, Gail (March 2, 2007). "Paramount licensing back in-house". The Hollywood Reporter.
  14. ^ "Moving a Mountain". License! Global. 2007.
  15. ^ "SpongeBob's new brand master". The Hollywood Reporter. October 12, 2007.
  16. ^ "Nickelodeon Consumer Products Canada to launch on October 1".
  17. ^ Ritman, Alex (October 6, 2014). "Nickelodeon Retail Store to Open in London". The Hollywood Reporter.
  18. ^ "Nickelodeon UK Store launches online store". www.vimn.com.
  19. ^ "Next stop, Dubai: Nickelodeon set to open 12th store". Kidscreen. October 13, 2015.
  20. ^ "ViacomCBS Press Express - CBS Consumer Products". May 2, 2020.

External links

This page was last edited on 30 August 2021, at 13:23
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