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From Wikipedia, the free encyclopedia

Up'n Down
Developer(s)Sega
Publisher(s)
Platform(s)Arcade, Apple II, Atari 2600, Atari 8-bit, ColecoVision, Commodore 64
Release1983
Genre(s)Racing / maze
Mode(s)Up to 2 players, alternating turns

Up'n Down is a video game developed and published by Sega.[2] It was first released in 1983 as an arcade game, then later ported to the Atari 2600, ColecoVision, Atari 8-bit family, and Commodore 64. In Up'n Down the player drives a car forward and backward along a branching, vertically scrolling track, collecting flags and jumping on other cars to destroy them.

YouTube Encyclopedic

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Transcription

Gameplay

Arcade original

Up'n Down is a vertically scrolling game that employs a pseudo-3D perspective. The player controls a purple dune buggy that resembles a Volkswagen Beetle. The buggy moves forward along a single-lane path; pressing up or down on the joystick causes the buggy to speed up or slow down, pressing right or left causes the buggy to switch lanes at an intersection, and pressing the "Jump" button causes the buggy to jump in the air. Jumping is required to avoid other cars on the road; the player can either jump all the way over them, or land on them for points.

To complete a round, the player must collect 10 colored flags by running over them with the buggy. If the player passes by a flag without picking it up, it will appear again later in the round. The roads feature inclines and descents that affect the buggy's speed, and bridges that must be jumped. A player loses a turn whenever the buggy either collides with another vehicle without jumping on it, or jumps off the road and into the grass or water.

Atari 2600 port

Atari 2600 port

Sega released a port for the Atari 2600 in 1984 with jarring background music. According to Game Sound: An Introduction to the History, Theory, and Practice of Video Game Music and Sound Design by Karen Collins, the arcade version's "bluesy F-sharp minor groove" was transformed into "a very unsettling version based in C minor with a flattened melodic second" because of limitations of the 2600 sound hardware.[3]

Reception

In Japan, Game Machine listed Up'n Down on their November 1, 1983 issue as being the second most-successful new table arcade unit of the month.[4]

See also

References

  1. ^ Akagi, Masumi (October 13, 2006). アーケードTVゲームリスト国内•海外編(1971-2005) [Arcade TV Game List: Domestic • Overseas Edition (1971-2005)] (in Japanese). Japan: Amusement News Agency. pp. 124–5. ISBN 978-4990251215.
  2. ^ "Up'n Down". The International Arcade Museum. Retrieved 9 Nov 2013.
  3. ^ Collins, Karen (October 31, 2008). Game Sound: An Introduction to the History, Theory, and Practice of Video Game Music and Sound Design. MIT Press. p. 23. ISBN 978-0-262-03378-7.
  4. ^ "Game Machine's Best Hit Games 25 - テーブル型新製品 (New Videos-Table Type)". Game Machine (in Japanese). No. 223. Amusement Press, Inc. 1 November 1983. p. 33.

External links

This page was last edited on 4 December 2023, at 12:42
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