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From Wikipedia, the free encyclopedia

uSens
Company typePrivate
IndustryHuman-computer interaction, human machine interface, computer vision, artificial intelligence
Founded2014 (2014)
Headquarters,
Key people
  • Anli He (CEO & Founder)
  • Yue Fei (CTO & Founder)
ProductsGesture recognition technology
HCI technology
Websiteusens.com

uSens, Inc. is a Silicon Valley startup founded in 2014 in San Jose, California.[1] The company builds interactive computer-vision tracking solutions. The uSens team has extensive experience in artificial intelligence (AI), computer vision, 3D Human–computer interaction (HCI) technology[2] and augmented reality and virtual reality. uSens has been applying computer vision and AI technologies in AR/VR, Automotive and smartphones.  

uSens has its corporate headquarters in San Jose, California, with additional offices in Beijing, Hangzhou, and Shenzhen.

YouTube Encyclopedic

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  • DreamWalker: Substituting Real-World Walking Experiences with a Virtual Reality
  • uSens: A.I. , Handtracking, Augmented Reality SDK and Smart Cars
  • AR/VR: Where Virtual and Physical Worlds Converge

Transcription

History

The co-founder of uSens, Yue Fei, is a researcher[3] in the field of 3D user interfaces and virtual reality. He earned his PhD from Rice University in Space Physics.[4]

uSens has developed products in the area of HCI, such as the Fingo Virtual Touch, which is sold in China. Fingo Virtual Touch uses the company's patented Fingo technology. Fingo is the hardware and software that uSens has developed to allow a user to interact with a digital interface, like a smart TV without the need to touch any surface; it can sense finger movements and hand gestures. It consists of a small sensor and a set of software algorithms that automatically “sense” and translate hand gestures into movements onscreen.[5]

In March 2015, the company launched a Kickstarter campaign to fund a VR/AR hardware product, reaching its initial funding goal within a few days. In February 2017, uSens announced that it would refund all Kickstarter backers.[6]

uSens announced a $20 million Series A funding round in June 2016 led by Fosun Kinzon Capital. Additional participants included returning investor Maison Capital, as well as new investors Great Capital, Fortune Capital, Oriental Fortune Capital, iResearch Capital, Chord Capital, and ARM Innovation Ecosystem Accelerator.[7][8] The company previously received a pre-Series A investment of $5.5 million co-led by IDG Ventures, Lebox Capital and Maison Capital.[9]

See also

References

  1. ^ Jones, Brad (28 July 2017). "Before augmented reality becomes the next big thing, here's what needs to happen". Digital Trends. Retrieved 15 November 2017.
  2. ^ Jones, Brad (28 July 2017). "Before augmented reality becomes the next big thing, here's what needs to happen". Digital Trends. Retrieved 15 November 2017.[verification needed]
  3. ^ Fei, Yue (22 September 2017). "4 technologies that will unlock AR's full potential". VentureBeat. Retrieved 15 November 2017.
  4. ^ Molina, Brett. "With 'Pokémon Go,' augmented reality is having its moment". USA Today. Retrieved 12 July 2016.
  5. ^ Matney, Lucas. "uSens shows off new tracking sensors that aim to deliver richer experiences for mobile VR". TechCrunch. Retrieved 29 August 2016.
  6. ^ "Announcement to our Valued Impression Pi Backers". Kickstarter. Retrieved 2017-08-16.
  7. ^ Takahashi, Dean. "Usens raises $20 million for mobile AR and VR hand-and-head tracking". Venturebeat. Retrieved 1 June 2016.
  8. ^ Roettgers, Janko. "uSens Raises $20 Million to Make Mobile Virtual Reality Headsets Smarter". Variety. Retrieved 1 June 2016.
  9. ^ "uSens Raises $5.5M in Pre-Series A Funding". www.vcnewsdaily.com. Massinvestor. September 14, 2015. Retrieved 2024-01-15.

External links

This page was last edited on 26 March 2024, at 13:47
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