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Turn 10 Studios

From Wikipedia, the free encyclopedia

Turn 10 Studios
Company typeDivision
IndustryVideo games
Founded2001; 23 years ago (2001)
Headquarters,
US
Key people
ProductsForza Motorsport series
Number of employees
100 (2014)
ParentXbox Game Studios
Websiteturn10studios.com

Turn 10 Studios is an American video game developer based in Redmond, Washington. The company was established in 2001 under Microsoft Game Studios (now known as Xbox Game Studios) to develop the Forza Motorsport series for Xbox platforms. The most recent game developed solely by Turn 10 is the eighth Forza Motorsport, released in 2023.[1]

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Transcription

History

Turn 10 Studios was established in 2001 by Microsoft, under its Microsoft Game Studios division, to develop a series of racing games, which later became known as Forza.[2][1] At the time of the studio's establishment, most staff had experience in publishing games, such as Project Gotham Racing and Golf 4.0, but had not been involved in game development.[2] In October 2014, the studio employed approximately 100 full-time staff, as well as between 100 and 200 contract workers.[2]

Technology

Turn 10 develops and uses a proprietary game engine called ForzaTech, and proprietary editor called Fuel that allows multiple artists to work on the same level, primarily those for cars and racing tracks, simultaneously.[2]

Games developed

Year Title Platform(s)
2005 Forza Motorsport Xbox
2007 Forza Motorsport 2 Xbox 360
2009 Forza Motorsport 3
2011 Forza Motorsport 4
2013 Forza Motorsport 5 Xbox One
2015 Forza Motorsport 6
2016 Forza Motorsport 6: Apex Microsoft Windows, Xbox One
2017 Forza Motorsport 7
2023 Forza Motorsport Microsoft Windows, Xbox Series X/S

References

  1. ^ a b Horti, Samuel; Fenlon, Wes (February 26, 2019). "Here's what each Microsoft game studio is working on". PC Gamer. Archived from the original on June 11, 2019. Retrieved May 14, 2023.
  2. ^ a b c d Gitlin, Jonathan M. (October 31, 2014). "A trip to Turn 10, the Forza studio merging car culture with games". Ars Technica. Archived from the original on October 31, 2014. Retrieved May 14, 2023.

External links

This page was last edited on 14 April 2024, at 14:00
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