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From Wikipedia, the free encyclopedia

During filming of The Alamo, a tracking shot was used during a battle scene
During filming of The Alamo, a tracking shot was used during a battle scene

A tracking shot is any shot where the camera follows backward, forward or moves alongside the subject being recorded. In cinematography, the term refers to a shot in which the camera is mounted on a camera dolly that is then placed on rails – like a railroad track. A handheld steadycam or gimbal may also be used for smaller scale productions. The camera is then pushed along the track while the scene is being filmed or moved manually when using a handheld rig.

The technique is often used to follow a subject that would otherwise leave the frame (ergo, it is often called a following shot), such as an actor or vehicle in motion.[1] In this spirit, any conveyance, such as a motorized vehicle like a car, may also be used to create a tracking shot. A handheld or Steadicam mounted camera following a similar trajectory is called a tracking shot as well. While the core idea is that the camera moves parallel to its subject, a tracking shot may move in a semi-circular fashion, rotating around its subject while remaining equidistant.[2]

Variant

A variant of the tracking shot is the onride video, also known as a phantom ride, where the camera films during a ride on a train, an amusement ride (especially a roller coaster) or another vehicle. Such videos may be used to document the route, and the camera can be fixed to the vehicle or held by a person in the vehicle.

Use in sporting events

The "rail cam" made a public debut in the NHL on November 20, 2006 in the Colorado Avalanche/Dallas Stars hockey game. The Versus cable television network used the camera during the game to test it out for a live use on a nationally broadcast program. The camera was fastened to a rail system that ran on the top of the glass on one side of the ice rink. As the play shifted from end to end, the motorized mount allowed the camera to follow the action, sliding rapidly down the side of the ice. The system was developed by Fletcher Chicago.[3] The experiment was short-lived, and the "rail-cam" is no longer used in NHL hockey games.[4]

See also

References

  1. ^ Blain Brown. Cinematography: Theory and Practice : I:) magemaking for Cinematographers, Directors & Videographers. Focal Press, 2002; pg. 66; ISBN 0240805003.
  2. ^ Mercado, Gustavo. The Filmmaker's Eye: Learning (and Breaking) the Rules of Cinematic Composition. Focal Press, 2010; pg. 155; ISBN 0240812174.
  3. ^ "VERSUS To Debut Rail Cam For Avalanche-Stars Game Monday". NHL.com. NHL.com. Retrieved 9 July 2015.
  4. ^ Fischer, John. "Enhancing the Viewer's Hockey Experience with Isolated Cameras on Players". inlouwetrust.com. Vox Media, Inc. Retrieved 9 July 2015.
This page was last edited on 8 September 2020, at 04:46
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