Original author(s) | Stanislaw K. Skowronek |
---|---|
Developer(s) | jacob1, Simon, LBPHacker and various other GitHub contributors[1] |
Initial release | 2008[A] |
Stable release | 97.0
/ 3 January 2023[3] |
Repository | |
Platform | Windows, macOS, Linux, Android |
Type | Single Player falling-sand game |
License | GPLv3 |
Website | powdertoy |
The Powder Toy is a falling-sand game originally created by Stanislaw K. Skowronek (also known as Skylark). It is now developed and maintained by LBPHacker along with various other contributors on GitHub. The Powder Toy is free and open-source software licensed under the GNU General Public License version 3.0.[4] A total of 185 different in-game materials (or "elements"), each with custom behavior and interactions, are available in the game.[5]
YouTube Encyclopedic
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HYPERNUCLEAR BOMBS in The Powder Toy!
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Can ONE PIXEL Destroy a City? - The Powder Toy
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Building MINI REACTORS in The Powder Toy!
Transcription
Gameplay
The Powder Toy, like most falling sand games, is a sandbox video game that allows users to create things in-game to share with others. It is also possible to create new content for the game by using Lua to create new elements, tools, and content.[1]
A public server for sharing in-game creations is provided as part of the game itself, allowing users to share anything that abides by the rules. Examples of player shared creations include functioning circulatory systems, nuclear power plants, and computers.[5] Content is rated using upvotes and downvotes, and can be reported to the moderators if it breaks the on-site rules or plagiarizes other works.[citation needed]
Reception
edgalaxy.com called The Powder Toy a "great science game" for its potential use as a learning aid through its accurate portrayal of physics, chemical reactions and more.[6]
References
- ^ a b "ThePowderToy: Readme". GitHub. Archived from the original on 2018-03-29. Retrieved 2018-03-28.
- ^ "The Powder Toy". Unaligned. Archived from the original on 2009-03-03. Retrieved 18 February 2024. Copyright date in the binaries on the original website says 2008-9
- ^ "Releases". Github. Archived from the original on 29 October 2020. Retrieved 3 September 2019.
- ^ "ThePowderToy: License". GitHub. Archived from the original on 2018-03-29. Retrieved 2018-03-28.
- ^ a b Cox, Matt (2019-10-10). "From falling sand to Falling Everything: the simulation games that inspired Noita". Rock, Paper, Shotgun. Archived from the original on 2019-11-15. Retrieved 2019-11-15.
- ^ Explosive fun for students with THE POWDER TOY a great science game Archived 2012-04-17 at the Wayback Machine on edgalaxy.com (2010-09-03)