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The Great Glacier

From Wikipedia, the free encyclopedia

The Great Glacier
GenreRole-playing games
PublisherTSR
Publication date
1992

The Great Glacier is an accessory for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game, published in 1992.

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Transcription

Contents

The module describes "a bitterly cold wilderness of ice and snow", and outlines the conditions characters experience in this type of environment.[1] The product describes the cultures of the three tribes, together called the "Ulutiun", or the people of the Great Glacier.[1] These hardy people "live in scattered small villages", the largest of which is only 1,500 strong.[1]

According to John Setzer

The components of this product include a 96-page booklet and a map of the standard [Forgotten Realms] type with a scale of 1 inch = 30 miles, allowing it to fit with other maps in the Forgotten Realms series. Printed on the cover folder is a short but useful list of Ulutiun terms. Some of these are real tongue twisters: can you say “Innugaakalikurit”?[1]

Publication history

The Great Glacier was written by Rick Swan and published by TSR.[1]

Reception

John Setzer reviewed the module in a 1993 issue of White Wolf Magazine.[1] He stated that the product met Forgotten Realms standards, and was a good product, but didn't rise to the level of greatness.[1] Overall, he rated the module 4 out of a possible 5.[1]

References

  1. ^ a b c d e f g h Setzer, John (1993). "Capsule Reviews: Gold & Glory". White Wolf Magazine. No. 36. White Wolf Publishing. p. 68.
This page was last edited on 20 December 2022, at 18:39
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