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The Fortress of Dr. Radiaki

From Wikipedia, the free encyclopedia

The Fortress of Dr. Radiaki
Developer(s)Future Visionary, Inc.
Maelstrom Software
Publisher(s)Merit Studios[a]
Platform(s)DOS
Release
Genre(s)First-person shooter
Mode(s)Single-player

The Fortress of Dr. Radiaki is a first-person shooter developed by Maelstrom Software and Future Visionary. It was released in 1994 for DOS by Merit Studios. The game uses a 2.5D graphic engine, similar to the one used in Wolfenstein 3D. The game was exclusively re-released, alongside Command Adventures: Starship and Harvester, by Lee Jacobson on ZOOM-Platform.com for Linux, macOS and Windows on January 27, 2023.[3]

YouTube Encyclopedic

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  • Fortress of Dr. Radiaki - Gameplay
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Transcription

Gameplay

The plot of the game is that a mad scientist named Dr. Radiaki is going to destroy the world if an amount of $1 billion is not deposited in his account. The player controls a special agent named Mack Banner, whose mission is to kill Dr. Radiaki. The objective of the game is to find the exit of each level in order to progress to the next, each level being infested with enemies that attack the player including guards, mutant monsters and robots, etc. To defend yourself, the game offers an arsenal of 7 different weapons. The player can find the weapons and ammunition in various spots throughout the levels. Some doors require a specific key in order to be opened. The keys also are found throughout the levels. The game also features boss battles in some levels.

Reception

Next Generation reviewed the game, rating it three stars out of five, and stated that "the game's incredible graphics and tongue-in-cheek cult-film atmosphere are sure to appeal to fans of other first-person shooters."[5]

Notes

  1. ^ Distributed in Australia by Directsoft.

References

  1. ^ Bowtell, Jed (December 6, 1994). "Chortle on the edge of Doom". The Age. p. 33. Retrieved May 17, 2024. Distributor: Directsoft//Classification: Mature
  2. ^ Jebens, Harley (October 27, 1994). "Harvester: Get to know these folks, then kill 'em". Austin American-Statesman. p. 107. Retrieved May 17, 2024. Even the just-released Fortress of Dr. Radiaki, Austin's latest game, which he developed with other former Origin initiates Joel Manners and Edwin Herrell, and artists Dave Lawell and Jake Rodgers, has its share of primal violence.
  3. ^ "New Titles - 2023-01-27".
  4. ^ Mark Clarkson (January 1995). "Computer Gaming World - Issue 126" (PDF) (126): 176. Retrieved August 5, 2015. Battling Goof-Ball Characters (and Game Mechanics) In THE FORTRESS OF DR RADIAKI {{cite journal}}: Cite journal requires |journal= (help)
  5. ^ a b "Finals". Next Generation. No. 1. Imagine Media. January 1995. p. 97.

External links

This page was last edited on 17 May 2024, at 13:34
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