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From Wikipedia, the free encyclopedia

A model T-posing in MakeHuman software.
A model T-posing in MakeHuman software.

In computer animation, a T-pose, also known as a bind pose or reference pose, is a default pose for a 3D model's skeleton before it is animated.[1]


The T-pose is primarily used as the default pose in animation software, which is then manipulated to create animations.[1][2]

Outside of being default poses in animation software, T-poses are typically used as placeholders for animations not yet completed, particularly in 3D animated video games.[3] In some motion capture software, a T-pose must be assumed by the actor in the motion capture suit before motion capturing can begin.[4] There are other poses used but this is the most common one.

As an Internet meme

Starting in 2016 and resurfacing in 2017, the T-pose specifically has become a widespread Internet meme due to its bizarre and non sequitur appearance, especially in video game glitches where there would otherwise be an animation.[5][6]

In a prerelease video of the game NBA Elite 11, the demo was filled with glitches, notably one unintentionally showing a T-pose in place of the proper animation for the model of player Andrew Bynum. The glitch later gained fame as the "Jesus Bynum glitch".[7][8] Publisher EA eventually cancelled the game due to finding it unsatisfactory. A similar occurrence happened with Cyberpunk 2077.[9]

See also


  1. ^ a b Autodesk. "T-pose - Maya LT 2018". Autodesk Knowledge Network. Autodesk, Inc. Retrieved 16 January 2019.
  2. ^ Scott-Jones, Richard. "Overwatch's highlight intros take 4 days to animate, last 5 seconds – watch it happen". PC Games N. Network N. Retrieved 16 January 2019.
  3. ^ Nelson, Jr., Xalavier. "How developers create cinematics". PC Gamer. Future US, Inc. Retrieved 16 January 2019.
  4. ^ Stuart, S.C. "This $2,500 Suit Simplifies Motion Capture for Filmmakers". PCMag. Ziff Davis, LLC. Retrieved 16 January 2019.
  5. ^ Hathaway, Jay. "How the 'T-pose' became a meme". The Daily Dot. Retrieved 16 January 2019.
  6. ^ "T-pose". Retrieved 2021-03-12.
  7. ^ "How A Big Video Game Was Killed". Retrieved 2013-09-01.
  8. ^ "Remember NBA Elite 11 & Jesus Bynum?". Retrieved 2020-09-06.
  9. ^ Isaac, Mike; Browning, Kellen (December 19, 2020). "Cyberpunk 2077 Was Supposed to Be the Biggest Video Game of the Year. What Happened?". The New York Times. Retrieved December 20, 2020.
This page was last edited on 7 September 2021, at 21:27
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