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Solitaire's Journey

From Wikipedia, the free encyclopedia

Solitaire's Journey
Developer(s)Quantum Quality Productions
Publisher(s)Quantum Quality Productions
Platform(s)Amiga, DOS
Release
Genre(s)Puzzle


Solitaire's Journey is a 1992 video game by Quantum Quality Productions for Amiga and DOS.

Gameplay

Solitaire's Journey includes a variety of solitaire games, which can be played in the campaign style of either transcontinental trip or haunted house.[1]

Development

Solitaire's Journey was designed by Andrew Visscher, who pitched it as an "unsolicited submission" to Quantum Quality Productions.[2]

Reception

Allen L. Greenberg reviewed the game for Computer Gaming World, and stated that "Journey will prove an effective way of satisfying that primal appetite for entertainment."[3]

According to Computer Gaming World, Solitaire's Journey was a commercial success.[2] Jeff Koke reviewed Solitaire's Journey in Pyramid #1 (May/June, 1993), and stated that "This is not the type of game that eats your brain for 10 hours a day, but it's not meant to be. Instead it's a game that provides a new twist on a very old pastime, and does it admirably."[4]

In 1996, Computer Gaming World declared Solitaire's Journey the 72nd-best computer game ever released.[1]

References

  1. ^ a b Staff (November 1996). "150 Best (and 50 Worst) Games of All Time". Computer Gaming World. No. 148. pp. 63–65, 68, 72, 74, 76, 78, 80, 84, 88, 90, 94, 98.
  2. ^ a b Staff (January 1993). "Little Things Mean A Lot At QQP". Computer Gaming World. No. 102. pp. 84, 85.
  3. ^ Greenberg, Allen L. (October 1992). "Journey to the Center of the Mind: QQP's Solitaire's Journey". Computer Gaming World. Vol. 1, no. 99. pp. 34, 36.
  4. ^ "Pyramid: Pyramid Pick: Solitaire's Journey".

External links

This page was last edited on 30 December 2022, at 11:05
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