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SVG Working Group

From Wikipedia, the free encyclopedia

SVG Working Group
Scalable Vector Graphics Working Group
SVG logo.svg
AbbreviationSVG WG, SVGWG
FounderWorld Wide Web Consortium
TypeNonprofit working group
PurposeDeveloping the SVG language
ProductsSVG
OwnerWorld Wide Web Consortium
Websitewww.w3.org/Graphics/SVG/
Scalable Vector Graphics

The SVG Working Group is a working group created by the World Wide Web Consortium (W3C) to address the need for an alternative to the PostScript document format. The PostScript format was unable to create scalable fonts and objects without creating files which were inordinately larger than a file which used unscalable fonts and objects.

In April 1998, the W3C received a note[1] from representatives of four corporate entities – Adobe Systems, IBM, Netscape and Sun Microsystems – with regard to the Precision Graphics Markup Language (PGML), an XML-based markup language.

A second note[2] was submitted came a month later from a team which included representatives of Hewlett Packard, Macromedia, Microsoft, and Visio; the note contained a draft specification for the Vector Markup Language (VML), another XML-based markup language.

As a result of both missives, the W3C convened a working group, and within six months, the group published a working draft of requirements for the Scalable Vector Graphics (SVG) format. This format, unlike Postscript, is optimized for the Web. It is able to describe two-dimensional graphics and graphical applications via XML.

Initial versions of the SVG specification have now been natively implemented by most modern browsers. The SVG Working Group continues to work on enhancements, which will be published as a comprehensive SVG 2.0 specification. As of September 2014, the various modules of this new specification were expected to reach Candidate Recommendation status in 2015 or early 2016.[3]

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Transcription

Members

Members of the SVG Working Group include representatives from the following organizations:

W3C has also invited several experts to collaborate with the working group.

Notes

  1. ^ Al-Shamma, Nabeel; Ayers, Robert; Cohn, Richard; Ferraiolo, Jon; Newell, Martin; de Bry, Roger K.; McCluskey, Kevin; Evans, Jerry (1998-04-10). "Precision Graphics Markup Language (PGML)". W3C. Retrieved 2021-04-08.
  2. ^ Mathews, Brian; Lee, Daniel; Dister, Brian; Bowler, John; Cooperstein, Howard; Jindal, Ajay; Nguyen, Tuan; Wu, Peter; Sandal, Troy, eds. (1998-05-13). "Vector Markup Language (VML)". W3C. Retrieved 2021-12-26.
  3. ^ "Roadmap". W3C. Retrieved 2014-10-11.

External links

This page was last edited on 26 December 2021, at 20:09
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