Developer | Sony Interactive Entertainment |
---|---|
Manufacturer | Sony |
Type | Gamepad |
Generation | Fifth |
Release date | 3 December 1994 |
Discontinued | 1997 |
Input |
|
Connectivity | PlayStation controller port |
Successor | Dual Analog Controller |
The PlayStation controller is the first gamepad released by Sony Interactive Entertainment for its PlayStation home video game console. The original version (model SCPH-1010) was released alongside the PlayStation on 3 December 1994.[1]
YouTube Encyclopedic
-
1/5Views:4 2741 688 126580 4583 186 6452 181 893
-
How to CONNECT PS4 CONTROLLER to PC! (Warzone) (EASY METHOD)
-
HORI - Mini Wired Gamepad - Launch | PS4
-
The PS4 Mouse Controller
-
Thrustmaster eSwap Pro Controller | Officially Licensed for PS4
-
$20 Playstation Hack Stick
Transcription
Design
Based on the basic button configuration established with Nintendo's Super NES Controller, the PlayStation controller added a second pair of shoulder buttons for the middle fingers. Intended to update the gamepad for navigating 3D environments such as the ones PlayStation was designed to generate, the concept behind featuring shoulder buttons for both the index and middle fingers was to implement two-way directional depth controls using the two sets of buttons. To compensate for the less stable grip from shifting the middle fingers' placement to the shoulders, grip handles were added to the controller.[2]
Using the simple geometric shapes of a green triangle, a red circle, a blue cross, and a pink square (
The PlayStation 2 console is backwards-compatible with the original PlayStation controller, as the console uses the same connector and protocol as the original PlayStation console. This is part of the PlayStation 2's backward compatibility. However, it has limited functionality with many PS2 games due to the lack of analog sticks and pressure-sensitive buttons.
History
Ken Kutaragi recounted the designing of the controller:
In development, we simulated every possible joypad situation. We imagined what it would be like to have to continually put the pad down while mapping a game, or playing while lying on the floor, and many other cases. After that we had to decide on the weight of the buttons and the pad itself. We adjusted the weights one gram at a time and eventually we found the correct balance. We probably spent as much time on the joypad's development as we did on the body of the machine.[4]
Both Goto and Kutaragi recalled that Sony president Norio Ohga showed a special interest in the development of the controller, and strongly supported the final version.[3]
A revised version of the PlayStation controller (model SCPH-1080), which is 10% larger than the launch model and features a longer cord with a ferrite bead, first started appearing on North American and European launch models of the PlayStation in September 1995, and was released in Japan on 2 April 1996.[1] This model of the controller was bundled with all subsequent PlayStation consoles afterwards.
After briefly selling the Dual Analog Controller in 1997, Sony began phasing out the PlayStation controller later that year with the introduction of the DualShock controller, which would become the new standard controller for the PlayStation from that point onwards. However, its first game to explicitly require the use of DualShock (and Dual Analog) controllers, Ape Escape, would not be released until two years later.[5]
References
- ^ a b Maru-Chang. "SCPH". MiragePalace. Retrieved 2010-06-30.
It's the second type of controller for PlayStation. The cable became long, and the noise filter was added. Other functions are the same as SCPH-1010. 2 April 1996 for ¥2500.
- ^ "An interview with Ken Kutaragi", Next Generation, Burlingame, California: Imagine Publishing, vol. 1, no. 6, p. 53, June 1995, ISSN 1078-9693
- ^ a b All About the PlayStation 1's Design, May 2010, archived from the original on 2011-07-05
- ^ "What's the 'Father of PlayStation' Playing At?". Next Generation. No. 32. Imagine Media. August 1997. p. 10.
- ^ "History of PlayStation 1998". PlayStation Museum. Archived from the original on 2010-01-01. Retrieved 2010-06-30.
A new model of the PlayStation game console went on sale in Japan in November 1997. The new DualShock controller, which is supplied as a standard peripheral, can generate two types of vibrations and allow improved control of the game, adding a new dimension to the realism of video gaming.