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From Wikipedia, the free encyclopedia

Necrodome
Developer(s)Raven Software
Publisher(s)
Director(s)Steve Raffel
Michael Raymond-Judy
Designer(s)Christopher Foster
Programmer(s)Patrick J. Lipo
Composer(s)Kevin Schilder
Platform(s)Microsoft Windows
Release
Genre(s)First-person shooter, Vehicular combat
Mode(s)Single-player, multiplayer

Necrodome is a 1996 first-person vehicular combat game developed by Raven Software and published by Strategic Simulations.[2] It supports online multiplayer matches.[3] This includes cooperative multiplayer in which one player drives the vehicle and the other controls its turret.[4] The game offers arena based car combat, first person driving, and the ability to exit the vehicle and do battle on foot. When on foot, the player has access to a tribarrel shotgun and the ability to hijack damaged opponents. The score was composed by Kevin Schilder.[citation needed]

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Transcription

Reception

Reviewers decried the game's lack of originality, but offered some praise for its multiplayer mode.[3][6] GameSpot said, "If you're starved for more vehicular shooter action then you might want to try this title out." They awarded this game a score of 5.4 (mediocre).[7]

References

  1. ^ "Online Gaming Review". 1997-02-27. Archived from the original on 1997-02-27. Retrieved 2023-04-16.
  2. ^ IGN.com: Mecrodome
  3. ^ a b Bates, Jason (February 1997). "Necrodome". PC Gamer. Archived from the original on March 4, 2000. Retrieved October 12, 2010.
  4. ^ "Necrodome". Electronic Gaming Monthly. No. 87. Ziff Davis. October 1996. p. 40.
  5. ^ "Necrodome". Gambler (in Polish). February 1997. p. 24. Retrieved August 31, 2021.
  6. ^ Coffey, Robert (June 1, 1997). "Bloodmobile". Computer Gaming World. Archived from the original on June 5, 2000. Retrieved October 12, 2010.
  7. ^ GameSpot review of Necrodome

External links


This page was last edited on 27 October 2023, at 17:28
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