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Nations: WWII Fighter Command

From Wikipedia, the free encyclopedia

Nations: WWII Fighter Command is a 1999 video game from Psygnosis.

Development

The game was announced in May 1998 and was showcased at the Electronic Entertainment Expo that year.[2][3][1]

Reception

Jesse Hiatt from Computer Gaming World gave the game a score of 1 out of 5, criticizing the average graphics, oversimplified flight models, boring missions, and the ineffective controls.[7]

References

  1. ^ a b Mullen, Micheal (May 14, 1998). "Psygnosis' Take on WWII". GameSpot. Archived from the original on October 16, 2000. Retrieved November 15, 2022.
  2. ^ Ocampo, Jason (May 14, 1998). "Psygnosis announces new WWII dogfight game". Computer Games Magazine. Archived from the original on September 1, 2003. Retrieved November 15, 2022.
  3. ^ "Psygnosis Presents its Upcoming Games at E3Expo". Business Wire. May 28, 1998. Archived from the original on April 3, 2016. Retrieved November 15, 2022 – via The Free Library.
  4. ^ Butts, Stephen (November 11, 1999). "Nations Fighter Command". IGN. Archived from the original on October 3, 2015. Retrieved November 15, 2022.
  5. ^ "Nations Fighter Command". Jeuxvideo (in French). December 16, 1999. Archived from the original on February 18, 2004. Retrieved November 15, 2022.
  6. ^ Miser, Tim (January 5, 2000). "Nations WWII Fighter Command". gamezilla.com. Archived from the original on February 11, 2002. Retrieved November 15, 2022.
  7. ^ a b Hiatt, Jesse (March 2000). "Nations Fighter Command". Computer Gaming World. p. 145. Retrieved November 15, 2022.
  8. ^ "Nations Fighter Command". PC Joker (in German). October 1999. p. 98. Retrieved November 15, 2022.
  9. ^ "Nations". PC Gamer. February 2000. p. 107. Retrieved 17 August 2023.
This page was last edited on 24 November 2023, at 10:42
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