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Lock-On (video game)

From Wikipedia, the free encyclopedia

Lock-On is a 1986 first-person combat flight simulator video game with a futuristic theme. It was developed by Tatsumi and licensed to Data East for US distribution. Its graphics feature scaling sprites and a full-screen rotation effect. The game consists of 20 levels. Gameplay is similar to After Burner: the plane follows a predefined path, but the player can steer it slightly to evade incoming missiles. The player can fire guns and homing missiles, the latter of which requires the eponymous lock-on first.

Reception

In Japan, Game Machine listed Lock-On on their June 15, 1987 issue as being the eleventh most-successful upright arcade unit of the month.[2]

References

  1. ^ "LockOn (Registration Number PA0000331850)". United States Copyright Office. Retrieved 5 August 2021.
  2. ^ "Game Machine's Best Hit Games 25 - アップライト, コックピット型TVゲーム機 (Upright/Cockpit Videos)". Game Machine (in Japanese). No. 310. Amusement Press, Inc. 15 June 1987. p. 21.

External links


This page was last edited on 24 December 2021, at 05:41
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