To install click the Add extension button. That's it.

The source code for the WIKI 2 extension is being checked by specialists of the Mozilla Foundation, Google, and Apple. You could also do it yourself at any point in time.

4,5
Kelly Slayton
Congratulations on this excellent venture… what a great idea!
Alexander Grigorievskiy
I use WIKI 2 every day and almost forgot how the original Wikipedia looks like.
Live Statistics
English Articles
Improved in 24 Hours
Added in 24 Hours
Languages
Recent
Show all languages
What we do. Every page goes through several hundred of perfecting techniques; in live mode. Quite the same Wikipedia. Just better.
.
Leo
Newton
Brights
Milds

List of years in games

From Wikipedia, the free encyclopedia

This page indexes lists of games (board and card games, wargames, miniatures games, and tabletop role-playing games) by their years of release. For video games, see List of years in video games.

YouTube Encyclopedic

  • 1/5
    Views:
    507 346
    53 408
    181 401
    53 357
    315 365
  • top 15 most popular games 2020 - 2023 || most played game 2022 || popular games of 2023
  • 15 BEST Games of 2023 So Far
  • Top 25 Best Games of 2022 - Including Our Game of The Year
  • Evolution of Monster Hunter Games (2004 - 2021) - Gaming Clips
  • Top 25 BEST Games of 2021 - Including Our Game of the Year

Transcription

Pre to the 1970s

1970s

This decade saw the board wargame gain a level of popularity. It also saw the appearance of the earliest, simple video games, and the Dungeons & Dragons role-playing game.

1980s

1990s

Major shake-ups occur in the who's-who of US game publishing and distribution. Wizards of the Coast, which started the decade as a small West Coast publisher, buys veteran Avalon Hill later in the decade, only to be bought up in turn by industry juggernaut Hasbro. TSR and Iron Crown Enterprises both collapse.

The collectible card game (CCG) became a dominant business model, first by Magic: The Gathering then by several rivals. By the mid-nineties, hundreds of CCGs competed for market share, and most of these products were culled for weak sales. Collectible gaming also expanded from cards into dice, tiles, and miniatures.

The Settlers of Catan breaks Eurogaming into the American market, becoming an overnight bestseller and gateway game. Publishers such as Mayfair Games and Rio Grande Games begin meeting the new market demand with titles from Europe.

Online retailing begins to pose a challenge to "brick and mortar" game stores, though the full effects of e-commerce will not be felt until the following decade.

2000s

The internet continues to shake up the publishing and distribution of games. Online retailing becomes a serious threat to "brick and mortar" retailers. Desktop publishing proves to be a boon for hobby game designers, and the door is opened for many small publishers producing their own game designs. Z-Man Games and Fantasy Flight Games become major players in the US hobby game industry. Miniatures games dominate the collectible games market.

2010s

2020s

This page was last edited on 27 January 2024, at 04:30
Basis of this page is in Wikipedia. Text is available under the CC BY-SA 3.0 Unported License. Non-text media are available under their specified licenses. Wikipedia® is a registered trademark of the Wikimedia Foundation, Inc. WIKI 2 is an independent company and has no affiliation with Wikimedia Foundation.