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List of highest-grossing media franchises

From Wikipedia, the free encyclopedia

This is a list of the highest-grossing media franchises. This includes media franchises that started as a book, film, video game, comic book, animation or television show, and have expanded to other forms of media. For each franchise listed below, the estimated revenue total includes revenue from movie tickets, home entertainment, video games, merchandise, and any other franchise-related products when such information is available.

The list includes the total estimated revenue figure and the revenue breakdown. Estimates are based on combined revenue from different media and merchandise, based on publicly available data.

List

Franchise Year of inception Total revenue (est. US$) Revenue breakdown (est. US$) Original media Creator(s) Owner(s)

$50 billion+

Pokémon 1996 $108 billion[a] Video game Satoshi Tajiri
Ken Sugimori
Junichi Masuda
The Pokémon Company
(Nintendo, Game Freak, Creatures)
(copyright; trademark in Japan)
Nintendo (trademark overseas)
Hello Kitty 1974 $88.5 billion
  • Merchandise sales – $88.51 billion[i]
  • Box office – $61,487[17]
Cartoon character[18] Yuko Shimizu
Shintaro Tsuji
Sanrio
Mickey Mouse & Friends 1928 $82.9 billion Animated cartoon Walt Disney
Ub Iwerks
The Walt Disney Company
Winnie the Pooh 1924 $81 billion Book[61] A. A. Milne
E. H. Shepard
The Walt Disney Company
Star Wars 1977 $69.4 billion[n] Film George Lucas Lucasfilm
(The Walt Disney Company)

$20–50 billion

Disney Princess 2000 $46.4 billion
  • Retail sales – $46.331 billion[t]
  • Home entertainment – $14.7 million[83]
Animated films Andy Mooney The Walt Disney Company
Anpanman 1973 $44.9 billion
  • Retail sales – $44.76 billion[u]
  • Box office – $67 million[84]
  • Museum$25 million[v]
Picture book Takashi Yanase Froebel-kan
Marvel Cinematic Universe
(MCU)
2008 $36.2 billion
  • Box office$23.395 billion[w]
  • Merchandise sales – $7.228 billion[y]
  • Home entertainment – $5.617 billion[z]
Film Marvel Studios
Stan Lee
Jack Kirby
Walt Disney Studios (The Walt Disney Company)
Sony (Spider-Man films)
Universal Pictures (The Incredible Hulk)
Mario 1981 $34.8 billion Video game Shigeru Miyamoto
Nintendo R&D1
Nintendo
Wizarding World
(Harry Potter)
1997 $32.2 billion Novel J. K. Rowling J. K. Rowling (books)
Warner Bros. (AT&T) (films)
Transformers 1984 $29.6 billion[af]
  • Merchandise sales – $11.752 billion[ag]
  • Box office$4.853 billion[p]
  • Home entertainment – $874 million[ah]
Animated series Takara
Hasbro
Shōji Kawamori
Bob Budiansky
Takara Tomy
Hasbro
Barbie 1987[ai] $29.2 billion Animated film Ruth Handler Mattel
Spider-Man 1962 $28.6 billion Comic book Stan Lee
Steve Ditko
Marvel Entertainment (The Walt Disney Company)
Sony (films)
Batman 1939 $27.7 billion Comic book Bob Kane
Bill Finger
DC Entertainment
(AT&T)
Dragon Ball 1984 $27.7 billion[ax][ay] Manga Akira Toriyama Akira Toriyama (Bird Studio)
Shueisha (Hitotsubashi Group) (manga)
Toei Animation (anime)
Bandai Namco (games)
Call of Duty
(COD)
2003 $27 billion[189]
  • Video games – $22.527 billion[bg]
Video game Infinity Ward
Steve Fukuda
Zied Rieke
Activision
(Activision Blizzard)
Gundam 1979 $23.7 billion Anime series Yoshiyuki Tomino Sunrise
(Bandai Namco Holdings)
Toy Story 1995 $22 billion
  • Retail sales – $17.778 billion[bi]
  • Box office – $3.044 billion[p]
  • TV revenue – $633 million[201][p]
  • VHS sales – $290 million[49]
  • DVD & Blu-ray sales – $250 million[202]
Animated film Pixar
John Lasseter
The Walt Disney Company
Cars 2006 $21.8 billion
  • Merchandise sales – $19.114 billion[bj]
  • Box office – $2.026 billion[bk]
  • DVD & Blu-ray sales – $665.6million[bl]
Animated film Pixar
John Lasseter
The Walt Disney Company
Weekly Shōnen Jump 1968 $20.2 billion
  • Manga magazine sales – $20.2 billion[bm]
Manga magazine Shueisha Shueisha (Hitotsubashi Group)

$10–20 billion

Middle-earth
(The Lord of the Rings)
1937 $19.9 billion[bn] Novel J. R. R. Tolkien Tolkien Estate (books)
Warner Bros. (AT&T) (films)
Yu-Gi-Oh! 1996 $17.1 billion Manga Kazuki Takahashi Kazuki Takahashi
Shueisha (Hitotsubashi Group) (manga)
Konami (games and cards)
Peanuts 1950 $16.1 billion Comic strip Charles M. Schulz Sony Music Entertainment Japan (Sony)
Peanuts Worldwide LLC (Iconix Brand Group)
Dora the Explorer 2000 $15.8 billion Animated series Chris Gifford
Valerie Walsh
Eric Weiner
Nickelodeon
(ViacomCBS)
Super Sentai
(Power Rangers)
1975 $15.6 billion
  • Merchandise sales – $15.369 billion[bx]
  • Box office – $218.6 million[by]
  • DVD & Blu-ray sales – $17.4 million[232]
Television series Shotaro Ishinomori
Haim Saban
Shuki Levy
Toei Company (Super Sentai)
Bandai Namco Holdings (Super Sentai merchandise)
Hasbro (Power Rangers)
The Simpsons 1987 $15.6 billion Animated series Matt Groening 20th Century Studios
(The Walt Disney Company)
The Lion King 1994 $15.4 billion Animated film Roger Allers
Rob Minkoff
The Walt Disney Company
Teenage Mutant Ninja Turtles 1984 $15.4 billion Comic book Kevin Eastman
Peter Laird
Nickelodeon
(ViacomCBS)
Dungeon Fighter Online
(DFO)
2005 $15.3 billion
  • Computer game – $15.31 billion[cf]
Video game Neople Nexon
Tencent
Pac-Man 1980 $15.4 billion Video game Toru Iwatani
Namco
Bandai Namco Entertainment
(Bandai Namco Holdings)
Avengers 1963 $15.3 billion Comic book Stan Lee
Jack Kirby
Marvel Entertainment
(The Walt Disney Company)
Looney Tunes 1930 $15 billion Animated cartoon Warner Bros. Warner Bros. (AT&T)
SpongeBob SquarePants 1999 $14.8 billion Animated series Stephen Hillenburg Nickelodeon
(ViacomCBS)
Fist of the North Star
(Hokuto no Ken)
1983 $14.8 billion Manga Buronson
Tetsuo Hara
Buronson
Tetsuo Hara
Shueisha (Hitotsubashi Group) (manga)
Toei Animation (anime)
Sega Sammy Holdings (pachinko)
James Bond 1953 $14.2 billion[cp] Novel Ian Fleming Jonathan Cape (books)
Metro-Goldwyn-Mayer (films)
Frozen 2013 $14.1 billion Animated film Chris Buck
Jennifer Lee
The Walt Disney Company
One Piece 1997 $14.1 billion Manga Eiichiro Oda Eiichiro Oda
Shueisha (Hitotsubashi Group) (manga)
Toei Animation (anime)
Bandai Namco (games)
Space Invaders 1978 $13.9 billion Video game Tomohiro Nishikado Taito
(Square Enix)
Warcraft 1994 $13.4 billion Video game Allen Adham
Frank Pearce
Michael Morhaime
Blizzard Entertainment
(Activision Blizzard)
Sailor Moon 1991 $13.1 billion Manga Naoko Takeuchi Naoko Takeuchi
Kodansha (manga)
Toei Animation (anime)
Honor of Kings
(Arena of Valor)
2015 $12.8 billion
  • Video games – $12.793 billion[c]
Video game TiMi Studios Tencent
League of Legends (LoL) 2009 $12.4 billion
  • Video games – $12.351 billion[df]
Video game Riot Games Tencent
Wii series 2006 $12.3 billion
  • Video games – $12.33 billion[dg]
Video game Nintendo EAD Nintendo
CrossFire 2007 $12.2 billion
  • Video game – $12.205 billion[dh]
Video game Smilegate Smilegate
Tencent
FIFA 1993 $11.9 billion
  • Video games – $11.934 billion[di]
Video game EA Canada Electronic Arts
Neon Genesis Evangelion
(Shinseiki Evangelion)
1994 $11.9 billion Anime series Hideaki Anno
Gainax
Tatsunoko Production
Khara[dm][320][321]
Final Fantasy 1987 $11.9 billion Video game Hironobu Sakaguchi
Hiromichi Tanaka
Nasir Gebelli
Square Enix
Lineage 1998 $11.3 billion
  • Video games – $11.307 billion[dr]
Video game Jake Song NCSoft
Grand Theft Auto
(GTA)
1997 $10.9 billion
  • Video games – $10.897 billion[ds]
Video game DMA Design
David Jones
Mike Dailly
Rockstar Games
(Take-Two Interactive)
Street Fighter 1987 $10.8 billion Video game Takashi Nishiyama
Hiroshi Matsumoto
Capcom
Fortnite 2017 $10.8 billion Video game Epic Games Epic Games
Tencent
Superman 1938 $10.7 billion Comic book Jerry Siegel
Joe Shuster
DC Entertainment
(AT&T)
Star Trek 1966 $10.6 billion[eb] Television series Gene Roddenberry ViacomCBS
Rilakkuma 2003 $10 billion
  • Merchandise sales – $10 billion[355]
Manga Aki Kondo San-X

$5–10 billion

Thomas & Friends
(Thomas the Tank Engine)
1945 $9.89 billion Book Wilbert Awdry
Christopher Awdry
Egmont Group
Mattel
Sesame Street
(The Muppets)[ef]
1955 $9.68 billion Television series Jim Henson
Joan Ganz Cooney
Lloyd Morrisett
The Muppets Studio
(The Walt Disney Company)
Sesame Workshop
Monster Strike 2013 $9.63 billion Video game Yoshiki Okamoto Mixi
Candy Crush 2012 $9.43 billion
  • Video games – $9.428 billion[ei]
Video game King King (Activision Blizzard)
Jurassic Park 1990 $9.38 billion[ej]
  • Box office – $5.008 billion[367]
  • Merchandise sales – $2.206 billion[ek]
  • Home video sales – $877 million[el]
Novel Michael Crichton Alfred A. Knopf (novel)
Universal Pictures (Comcast)
Amblin (Reliance / Hasbro / Alibaba) (film)
Demon Slayer: Kimetsu no Yaiba 2016 $9.31 billion Manga Koyoharu Gotōge Shueisha (Hitotsubashi Group)
Angry Birds 2009 $9.2 billion Video game Jaakko Iisalo Rovio Entertainment
PlayerUnknown's Battlegrounds
(PUBG)
2017 $8.81 billion
  • Video game – $8.81 billion[eo]
Video game Brendan Greene
Jang Tae-seok
PUBG Corporation (Bluehole)
Tencent
Westward Journey 2001 $8.7 billion
  • Video games – $8.695 billion[eq]
Video game NetEase NetEase
Pretty Cure
(PreCure)
2004 $8.39 billion Anime series Izumi Todo
Toei Animation
Toei Company
Asahi Broadcasting Corporation
Asatsu-DK
Despicable Me
 (Minions)
2010 $8.36 billion
  • Merchandise sales – $3.95 billion[et]
  • Box office – $3.72 billion[380]
  • DVD & Blu-ray sales – $686 million[380]
Animated film Sergio Pablos Illumination
Universal Pictures
(Comcast)
Ultra Series
(Ultraman)
1966 $8.32 billion
  • Merchandise sales – $8.319 billion[eu]
Television series Eiji Tsuburaya Tsuburaya Productions
(Bandai Namco Holdings)
Kumamon 2010 $8.22 billion Cartoon Kumamoto Prefecture Kumamoto Prefecture
Puzzle & Dragons 2012 $8.22 billion
  • Mobile game – $8.217 billion[c]
Video game GungHo Online GungHo Online
Pirates of the Caribbean 2003[ex] $7.91 billion Film Walt Disney Imagineering
Marc Davis
Gore Verbinski
Jerry Bruckheimer
The Walt Disney Company
Ben 10 2005 $7.85 billion
  • Retail sales – $7.853 billion[fa]
Animated series Man of Action Studios Cartoon Network (AT&T)
Clash of Clans 2012 $7.7 billion
  • Video game – $7.7 billion[c]
Video game Supercell Supercell (Tencent)
Sonic the Hedgehog 1991 $7.36 billion Video game Sonic Team
Hirokazu Yasuhara
Yuji Naka
Naoto Ohshima
Sega
(Sega Sammy Holdings)
X-Men 1963 $7.32 billion Comic book Stan Lee
Jack Kirby
Marvel Entertainment
20th Century Studios (films)
(The Walt Disney Company)
Kamen Rider
(Masked Rider)
1971 $7.23 billion
  • Licensed merchandise – $6.866 billion[fb]
  • Box office – $362 million[fc]
Television series Shotaro Ishinomori
Ishimori Productions
Toei Company
Ishimori Productions
Toei Company
TV Asahi
Asatsu-DK
Bandai Namco (toys)
PAW Patrol 2013 $7.1 billion Animated series Keith Chapman Spin Master
The Big Bang Theory 2007 $6.57 billion Television series Chuck Lorre
Bill Prady
Warner Bros. (AT&T)
Halo 2001 $6.5 billion Video game Bungie
343 Industries
Microsoft
DC Extended Universe
(DCEU)
2013 $6.48 billion
  • Box office – $5.276 billion[404]
  • Home video sales – $704 million[fe]
  • Merchandise sales – $500 million[407]
Film DC Entertainment DC Entertainment
(AT&T)
Digimon 1997 $6.42 billion
  • Licensed merchandise – $5.39 billion[ff]
  • Digital pets – $424.1 million[fg]
  • Manga & comic sales – $252 million[fh]
  • Box office$203.4 million[84]
  • Console games – $90.5 million[fi]
  • Home entertainment – $59.1 million [fj]
Digital Pet Akiyoshi Hongo Bandai
Toei Animation
Ice Age 2002 $6.42 billion[fk]
  • Box office – $2.9 billion[423]
  • Retail sales – $1.3 billion[423]
  • Home entertainment – $347 million[424]
Animated film Michael J. Wilson
Blue Sky Studios
20th Century Studios
(The Walt Disney Company)
Twilight 2005 $6.39 billion Novel Stephenie Meyer Little, Brown and Company (books)
Summit Entertainment (films)
Fast & Furious 2001 $6.35 billion
  • Box office – $5.895 billion[428]
  • Home entertainment – $454 million[429]
Film Gary Scott Thompson Universal Pictures
(Comcast)
Minecraft 2009 $6.33 billion
  • Merchandise sales – $4.328 billion[fl]
  • Video games – $2 billion[91]
Video game Markus Persson Mojang Studios
(Xbox Game Studios)
The Phantom of the Opera 1986 $6.22 billion Musical theatre Andrew Lloyd Webber Andrew Lloyd Webber
Tamagotchi 1996 $6.2 billion Digital pet Aki Maita
Akihiro Yokoi
Bandai
Bandai Namco Holdings
Doraemon 1969 $6.04 billion Manga Fujiko Fujio Shogakukan
(Hitotsubashi Group)
Weekly Shōnen Magazine 1959 $5.9 billion Manga Kodansha Kodansha
Shrek 1990 $5.84 billion Picture book William Steig
DreamWorks Animation
Farrar, Straus and Giroux (book)
Universal Pictures (Comcast) (films)
Fate 2004 $5.7 billion Visual novel Type-Moon Type-Moon (visual novel)
Aniplex (Sony Music Japan) (anime & mobile game)
The Sims 2000 $5.46 billion
  • Video games – $5.462 billion[ft]
Video game Will Wright Electronic Arts
Friends 1994 $5.27 billion Television series David Crane
Marta Kauffman
Bright/Kauffman/Crane Productions
Warner Bros. (AT&T)
Mamma Mia 1975 $5.18 billion Song ABBA Polar / Epic (Sony) (song)
Universal Pictures (AT&T) (films)
Mortal Kombat 1992 $5.06 billion[fy] Video game Midway Games Chicago
Ed Boon
John Tobias
Warner Bros. (AT&T)
Care Bears 1981 $5.05 billion
  • Retail sales – $5 billion[gb]
  • Box office – $52 million[gc]
Greeting card American Greetings American Greetings
Bob the Builder 1998 $5 billion
  • Retail sales – $5 billion[461]
Animated series Keith Chapman Mattel/WildBrain

$2–5 billion

My Little Pony 1984 $4.99 billion
  • Retail sales – $4.916 billion[gd]
  • Box office – $67.3 million[ge]
  • DVD & Blu-ray sales – $4.3 million[470]
Animated cartoon Lauren Faust
Bonnie Zacherle
Hasbro
Donkey Kong 1981 $4.97 billion
  • Video games – $4.962 billion[gf]
  • Licensing royalties – $8.5 million[94]
Video game Shigeru Miyamoto
Nintendo R&D1
Nintendo
Beauty and the Beast 1991 $4.94 billion Animated film Don Hahn
Gabrielle-Suzanne de Villeneuve
The Walt Disney Company
Beyblade 1999 $4.61 billion
  • Merchandise sales – $4.6 billion[479][gi]
  • Box office – $9 million[gj]
Manga Takao Aoki Takao Aoki
Shogakukan
(Hitotsubashi Group)
Seinfeld 1989 $4.56 billion Television series Larry David
Jerry Seinfeld
Sony Pictures Television
(Sony)
Aladdin 1992 $4.45 billion Animated film Walt Disney Animation
Hanna Diyab
The Walt Disney Company
A Song of Ice and Fire
(Game of Thrones)
1996 $4.4 billion Novel George R. R. Martin Random House (books)
WarnerMedia (AT&T) (television)
Assassin's Creed 2007 $4.25 billion Video game Patrice Désilets
Jade Raymond
Corey May
Ubisoft
Need for Speed
(NFS)
1994 $4.21 billion Video game EA Canada Electronic Arts
Peter Pan
(Disney Fairies)
1953 $4.11 billion Film Andy Mooney
J. M. Barrie
The Walt Disney Company
The Hunger Games 2008 $4.05 billion[gr] Novel Suzanne Collins Scholastic Corporation (books)
Lionsgate (films)
Mission: Impossible 1966 $4 billion[gs][509] Television series Bruce Geller Paramount Pictures
(ViacomCBS)
Strawberry Shortcake 1979 $4 billion
  • Retail sales – $4 billion[226]
  • DVD sales – $2.6 million[512]
Greeting card American Greetings WildBrain
The Legend of Zelda
(Zelda no Densetsu)
1986 $4 billion Video game Shigeru Miyamoto
Takashi Tezuka
Nintendo EAD
Nintendo
Madden NFL 1998 $4 billion
  • Video games – $4 billion[513]
Video game Electronic Arts Electronic Arts
National Football League (NFL)
Gran Turismo 1997 $4 billion
  • Video games – $4 billion[514]
Video game Kazunori Yamauchi
Polyphony Digital
Sony Interactive Entertainment
(Sony)
Yo-kai Watch 2013 $3.98 billion Video game Level-5 Level-5
G.I. Joe 1967 $3.83 billion Comic Stan Weston Hasbro
Lego Movie 2014 $3.75 billion
  • Merchandise sales – $2.46 billion[gw]
  • Box office – $1.092 million[526]
  • DVD & Blu-ray sales – $192.7 million[527]
Animated film Phil Lord 
 Christopher Miller
Universal Pictures (Comcast) (films)
The Lego Group
Terminator 1984 $3.73 billion[gx]
  • Box office – $2.074 billion[529]
  • DVD & Blu-ray sales – $133 million[529]
Film James Cameron
Gale Anne Hurd
Skydance Media
Cats 1981 $3.64 billion Musical theatre Andrew Lloyd Webber Really Useful Group
The Wicked Years 1995 $3.53 billion Novel Gregory Maguire HarperCollins
Skylanders 2011 $3.5 billion[531]
  • Licensed merchandise – $1.858 billion[gy]
Video game Toys for Bob Activision (Activision Blizzard)
Titanic 1997 $3.48 billion
  • Box office – $2.194 billion[532]
  • Home video – $1.233 billion[gz]
  • TV rights – $55 million[533]
Film James Cameron Paramount Pictures (North America)
20th Century Studios (international) (The Walt Disney Company)
Godzilla
(Gojira)
1954 $3.45 billion Film Ishirō Honda Toho
Garena Free Fire 2017 $3.41 billion
  • Mobile game – $3.409 billion[c]
Video game 111 Dots Studio Garena
Avatar 2009 $3.37 billion
  • Box office – $2.79 billion[544]
  • DVD & Blu-ray sales – $429 million[545]
  • Merchandise sales – $153 million[546]
Film James Cameron 20th Century Studios
(The Walt Disney Company)
Roblox 2006 $3.37 billion
  • Video games – $3.369 billion[hc]
Video game David Baszucki
Erik Cassel
Roblox Corporation
Les Misérables 1980 $3.23 billion Musical theatre Alain Boublil
Victor Hugo
Cameron Mackintosh Overseas
Iron Man 1963 $3.19 billion Comic book Stan Lee
Jack Kirby
Marvel Entertainment
(The Walt Disney Company)
Astro Boy 1952 $3.15 billion Manga Osamu Tezuka Tezuka Productions
Hamtaro 1997 $3.05 billion Manga Ritsuko Kawai Shogakukan
(Hitotsubashi Group)
The Matrix 1999 $3 billion[558][559] Film The Wachowskis Warner Bros.
(AT&T)
ER 1994 $3 billion
  • TV revenue – $3 billion[562]
Television series Michael Crichton NBC (Comcast)
Clash Royale 2016 $3 billion
  • Video game – $3 billion[563]
Video game Supercell Supercell (Tencent)
MapleStory 2003 $2.98 billion
  • Computer game – $2.981 billion[hg]
Video game Wizet Nexon
Alice in Wonderland 1951 $2.94 billion
  • Retail sales – $1.612 billion[hh]
  • Box office – $1.33 billion[hi]
Animated film Lewis Caroll
Walt Disney
The Walt Disney Company
Finding Nemo 2003 $2.88 billion Animated film Andrew Stanton The Walt Disney Company
Scooby-Doo 1969 $2.82 billion Animated series Joe Ruby
Ken Spears
Warner Bros.
(AT&T)
Game of War: Fire Age 2013 $2.8 billion Video game Machine Zone Machine Zone
Dragon Quest
(Dragon Warrior)
1986 $2.67 billion Video game Yuji Horii
Koichi Nakamura
Akira Toriyama
Square Enix
Yuji Horii (Armor Project)
Akira Toriyama (Bird Studio)
Koichi Sugiyama (Sugiyama Kobo)
Resident Evil
(Biohazard)
1996 $2.67 billion Video game Shinji Mikami
Tokuro Fujiwara
Capcom
World of Tanks 2010 $2.61 billion
  • Video games – $2.608 billion[ht]
Video game Wargaming Wargaming
Captain America 1941 $2.55 billion Comic book Joe Simon
Jack Kirby
Marvel Comics
(The Walt Disney Company)
The Powerpuff Girls 1998 $2.52 billion Animated series Craig McCracken Cartoon Network
(AT&T)
Idols
(Idol)
2001 $2.5 billion[601]
  • TV advertising – $500 million[601]
  • Sponsorship – $30 million[601]
Reality television Simon Fuller
Simon Cowell
Fremantle
(RTL Group)
The Cosby Show 1984 $2.5 billion
  • TV syndication – $1.5 billion[602]
  • TV advertising – $1 billion[603]
Television series Bill Cosby
Ed. Weinberger
Michael J. Leeson
ViacomCBS
WarnerMedia (AT&T)
Metal Gear 1987 $2.5 billion
  • Video games – $2.5 billion[604]
Video game Hideo Kojima Konami
Winx Club 2004 $2.5 billion Animated series Iginio Straffi ViacomCBS
Madagascar 2005 $2.5 billion
  • Box office – $2.27 billion[606]
  • DVD & Blu-ray sales – $210 million[606]
Animated film Tom McGrath
Eric Darnell
DreamWorks Animation
(Comcast)
Planet of the Apes 1963 $2.4 billion Novel Pierre Boulle Éditions Julliard (book)
20th Century Studios (Disney) (films)
Indiana Jones 1981 $2.37 billion
  • Box office – $1.988 billion[hx]
  • DVD & Blu-ray sales – $380 million[609]
Film George Lucas
Steven Spielberg
Lucasfilm
(The Walt Disney Company)
Tomb Raider 1996 $2.29 billion[hy] Video game Toby Gard
Core Design
Square Enix
Thor 1962 est. $2.28 billion
  • Box office – $1.944 billion[615]
  • DVD & Blu-ray sales – $133 million[529]
Comic book Stan Lee
Larry Lieber
Jack Kirby
Marvel Entertainment
(The Walt Disney Company)
NBA 2K 1999 $2.26 billion
  • Video games – $2.259 billion[hz]
Video game Visual Concepts
Sega Sports
2K Sports (Take-Two Interactive)
National Basketball Association (NBA)
Jumanji 1981 $2.24 billion
  • Box office – $2.089 billion[ia]
  • DVD & Blu-ray sales – $149 million[617]
Picture book Chris Van Allsburg Sony
Overwatch 2016 $2.19 billion Video game Alyssa Wong
Jeff Kaplan
Chris Metzen
Blizzard Entertainment
(Activision Blizzard)
The Conjuring Universe 2013 $2.18 billion
  • Box office – $2.107 billion[620]
  • Home media – $71 million[621]
Film James Wan Warner Brothers
E.T. the Extra-Terrestrial 1982 $2.1 billion Film Steven Spielberg Universal Pictures
(Comcast)
Kung Fu Panda 2008 $2.05 billion
  • Box office – $1.818 billion[628]
  • DVD & Blu-ray sales – $234 million[629]
Animated film Ethan Reiff 
 Cyrus Voris
Universal Pictures (Comcast)
MonsterVerse 2014 $2.04 billion
  • box office– $1.9 billion[630]
  • home media -$112.6 million[631]
film Thomas Tull Warner Brothers
Legendary Entertainment
Bourne 1980 $2.03 billion Novel Robert Ludlum Eric Van Lustbader (books)
Universal Pictures (Comcast) (films)
Tom Clancy's 1987 $2.03 billion
  • Video games – $2.029 billion[id]
Video game Tom Clancy
Red Storm Entertainment
Ubisoft
Men in Black 1990 $2.02 billion Comic book Lowell Cunningham Marvel Comics (Disney) (comics)
Sony (films)
The Incredibles 2004 $2 billion
  • Box office – $1.876 billion[ie]
  • DVD & Blu-ray sales – $127 million[637]
Animated film Pixar The Walt Disney Company
NBA Jam 1993 $2 billion
  • Video games – $2 billion[638]
Video game Midway Games Electronic Arts
National Basketball Association (NBA)
Guitar Hero 2005 $2 billion
  • Video games – $2 billion[639]
Video game Harmonix Activision (Activision Blizzard)

See also

Notes

  1. ^ The Pokémon Company no longer mentions how much the franchise has earned on their website, as of May 2019.
  2. ^ See The Pokémon Company § Licensed merchandise.
  3. ^ a b c d e f g h i j k l m See List of highest-grossing mobile games § List
  4. ^ Pokémon video games:
  5. ^ See List of Pokémon films § Box office performance
  6. ^ Pokemon home entertainment media (home video, music, novels, manga) sales:
    • Pokémon: The First Movie anime film VHS sales in the United States during 2000 – $58.8 million[12]
    • Pokémon anime VHS and DVD sales in Japan up until 2004 – ¥3 billion[13] ($28 million)
    • Japan home entertainment media (home video, music, novels, manga) sales between January 2017 and June 2018 – ¥2,563,357,348 ($23,213,943)
      • 2017 – ¥1,744,502,029[14]
      • January–June 2018 – ¥818,855,319[15]
    • United States DVD and Blu-ray releases during 2017–2019 – $38 million[16]
  7. ^ Pokémon game strategy guide book sales in Japan as of 2004¥15.4 billion[13] ($142 million)
  8. ^ Pokémon Jet aircraft sales in Japan as of 2004¥300 million[13] ($3 million)
  9. ^ See Hello Kitty § Sales
  10. ^ Mickey Mouse & Friends retail sales:
    • Up until 1989 – $448 million[19]
    • 1990–1997 – $8 billion[20]
    • 1999 – ¥162.33 billion[21] ($1.425 billion)[22]
    • 2000 – ¥120 billion[23] ($1.114 billion)[24]
    • 2001 – ¥85.58 billion[25] ($704 million)
    • 2002–2007 – $27.8 billion
      • $4.7 billion in 2002.[26] $5.8 billion in 2003.[27] $5.3 billion in 2004.[28] $6 billion in 2005.[29] $6 billion in 2007.[30]
    • 2008 – $930 million
      • ¥88,122.32 million ($853 million) in Japan.[31] $77 million in the United States.[32]
    • 2009 – $1.116 billion
      • ¥96,827.8 million ($1,035 million) in Japan.[33] $81 million in the United States.[32]
    • 2010 – $9 billion[34]
    • 2011 – $2.07 billion
      • ¥105.35 billion ($1.32 billion) in Japan.[35] $750 million in North America.[36]
    • 2012 – $4.122 billion[37]
    • 2013–2017 – $21.029 billion
      • $4.568 billion in 2013.[37] $4.719 billion in 2014.[38] $4.262 billion in 2015. $4.247 billion in 2016.[39] $3.233 billion in 2017.[40]
    • 2018 – $3.265 billion[41]
    • 2019 – ¥124 billion[42][43] ($1,138 million)
  11. ^ [44][45][46][47][48]
  12. ^ 1991 VHS release of Fantasia earned $209 million in sales.[49] $84 million DVD and Blu-ray sales since 2001.[50]
  13. ^ Winnie the Pooh retail sales:
    • Up until 1997 – $7 billion[20]
    • 1998 – $3.3 billion[51]
    • 1999 – ¥96.39 billion ($846 million)[21][22]
    • 2000s – $44.025 billion
      • $6 billion in 2000.[52] $5 billion in 2001.[53] $7 billion in 2002.[54] $5.6 billion in 2003.[27] $5.3 billion in 2004.[28] $6 billion in 2005.[29] $6.9 billion in 2006.[55] $1 billion in 2007.[56] ¥65,629.56 million ($635 million) in 2008.[31] ¥55,195 million ($590 million) in 2009.[33]
    • 2010 – $5.7 billion[34]
    • 2011 – $1.766 billion
      • $1.09 billion in North America.[36] ¥53.96 billion ($676 million) in Japan.[35]
    • 2012 – $3.17 billion[37]
    • 2013–2017 – $12.72 billion
      • $2.808 billion in 2013.[37] $2.732 billion in 2014.[57] $2.74 billion in 2015.[39] $2.791 billion in 2016. $1.649 billion in 2017.[40]
    • 2018 – $1.675 billion[41]
    • 2019 – ¥32.4 billion[42][43] ($297 million)
  14. ^ $6.6 billion franchise revenue up until May 1987.[62] $42 billion up until 2014.[63]
  15. ^ $32 billion up until 2014.[63] $2.842 billion in 2015.[39] $3.049 billion in 2016. $2.403 billion in 2017.[40] $1.923 billion in 2018.[41]
  16. ^ a b c d e f g h i See List of highest-grossing films § Highest-grossing franchises and film series
  17. ^ Star Wars home entertainment revenue:
  18. ^ Star Wars video games:
    • Up until July 2015 – $3 billion[69]
    • August–December 2015 – $1 billion[70]
    • Mobile (2016–2019) – $1.01 billion[71]
  19. ^ Star Wars television revenue:
  20. ^ $300 million up until 2001.[75] $1 billion in 2002.[76] $1.3 billion in 2003.[75] $2 billion in 2004.[77] $3 billion in 2005.[76] $3.4 billion in 2006.[78] $4 billion in 2007.[79] $4 billion in 2008.[80] $3.7 billion in 2009.[81] $4.4 billion in 2010.[34] $1.6 billion in 2011.[36] $3 billion in 2012.[82] $2.885 billion in 2013.[37] $2.568 billion in 2014.[57] $2.635 billion in 2015.[39] $2.724 billion in 2016. $2.133 billion in 2017.[40] $1.686 billion in 2018.[41]
  21. ^ See Anpanman § Retail sales
  22. ^ ¥2 billion[85] ($19.35 million).
  23. ^ Marvel Cinematic Universe box office:
  24. ^ a b Avengers merchandise sales:
    • $332 million in 2012.[253] $325 million in 2013.[156] $1 billion in 2014.[254] $1.004 billion in 2015.[39] $1.242 billion in 2016. $1.227 billion in 2017.[40] $1.798 billion in 2018.[41]
  25. ^ Marvel merchandise sales:
  26. ^ Marvel Cinematic Universe home entertainment:
  27. ^ Mario video game revenue:
  28. ^ Mario licensed merchandise sales:
    • Donkey Kong$8.5 million royalties (as of 1983)[94]
    • Super Mario Bros.$4.505 billion
      • Japan (2005, 2007–2008, 2010, 2012) – ¥280.1 billion+ ($3.51 billion)
        • 2005 – ¥11.8 billion[95]
        • 2007 – ¥135 billion[96]
        • 2008 – ¥46.7 billion[31]
        • 2010 – ¥45.6 billion[97]
        • 2012 – ¥41 billion[98]
      • Japan (2013) – ¥37,052 million[99] ($380 million)
      • Overseas (as of 2016) – $400 million[100]
      • Japan (2018–2019) – ¥67 billion[43][101][42] ($615 million)
  29. ^ Harry Potter merchandise:
    • 1997–2016 – $7.308 billion[103]
    • 2017–2018 – $1.01 billion[104]
  30. ^ $3.9 billion Harry Potter home entertainment revenue up until 2014.[105] $66 million Fantastic Beasts and Where to Find Them DVD and Blu-ray sales since 2017.[106]
  31. ^ Harry Potter video games:
    • Up until 2014 – $1.5 billion[105]
    • Mobile games (2018 to January 2021) – $346 million[107]
  32. ^ Transformers:
    • Up until 2011 – ¥2 trillion[109] ($25 billion)
    • Retail sales (2012–2018) – $2.979 billion
      • 2012–2013 – $618 million[37]
      • 2014 – $410 million[57]
      • 2015 – $430 million[39]
      • 2016 – $446 million[39]
      • 2017 – $652 million[40]
      • 2018 – $423 million[104]
    • Box office (2014–2019) – $1.572 billion[p]
  33. ^ Transformers merchandise sales:
  34. ^ Transformers home entertainment:
    • June 2007 to June 2014 – $740 million[113]
    • September 2014 to February 2020 – $134 million[114]
  35. ^ Barbie became a media franchise starting in 1987, with the debut of the Barbie animated film series. Earlier Barbie toy sales prior to 1987 are not included here.
  36. ^ $1.6 billion between 1987 and 1994.[115] $1.9 billion in 1997.[116] $1.52 billion in 2002.[117] $3.6 billion in 2003.[118] $1.498 billion during 2005–2006.[119] $669 million in 2007.[120] $3.3 billion in 2008.[121] $2.7 billion in 2010.[34] $1 billion in 2011.[122] $1,275.3 million sales in 2012.[123] $3 billion in 2013.[124] $1,934.5 million during 2014–2015.[125] $1 billion in 2016.[126] $3,203.61 million during 2017–2019.[123]
  37. ^ See Barbie (film series) § Films
  38. ^ $1 billion licensed merchandise sales for Sony Pictures during 1999–2001.[129] $2.7 billion in 2002.[130] $1.3 billion in 2003.[131] $339 million during 2005–2006.[119] $389 million in 2007.[120] $590 million in 2010.[132] $325 million in 2011.[36] $1.285 billion in 2012. $1.333 billion in 2013.[37] $1.453 billion in 2014.[57] $1.512 billion in 2015.[39] $1.551 billion in 2016. $1.402 billion in 2017.[40] $1.075 billion in 2018.[41] $791 million Spider-Man: Far From Home (2019) merchandise sales.[133]
  39. ^ Box office gross of Spider-Man films:
  40. ^ Spider-Man video games:
  41. ^ Spider-Man home video revenue:
    • Spider-Man (2002) – $690,919,075 (video sales and rentals)
      • Up until 2006 (DVD & VHS) – $690 million[139]
      • 2012 (DVD & Blu-ray sales) – $919,075[140]
    • Spider-Man 2 (2004) – $187,989,563 (video sales)
      • Up until 2006 (DVD & VHS) – $185,260,344[141]
      • 2007–2012 (DVD & Blu-ray) – $2,729,219[142]
    • Later Spider-Man films and compilations (2007–2019) – $596 million (DVD & Blu-ray sales)[143]
  42. ^ Spider-Man comic sales – $1,074,187,801
    • Up until April 2014 – 360 million copies[144]– $978,282,666
      • Amazing Spider-Man sales between 1966 and 2011 – 140,298,400 copies – $296,953,780[145]
      • Spider-Woman sales between 1979 and 1982 – 4,271,694 copies – $2,350,480[146]
      • Ultimate Spider-Man sales between 2000 and 2009 – 16,306,921 copies – $68,606,541[147]
      • 2012–2013 – 7,523,100 copies – $34,530,834[148]
      • January–April 2014 – 1,531,991 copies – $7,538,028[148]
      • Other 190,067,894 copies, at average $2.99 price[145]$568,303,003
    • May–December 2014 – $14,782,534[148][149]
    • 2015 – $21,306,211[150]
    • 2016 – $19,443,889[151]
    • 2017 – $16,970,754[152]
    • 2018 – $23,401,747[153]
  43. ^ Batman retail sales:
    • Up until 2012 – $16 billion[155]
    • Merchandise sales during 2013–2018 – $5.017 billion
      • 2013 – $494 million[156]
      • 2014 – $578 million[156]
      • 2015 – $982 million[39]
      • 2016 – $1.1 billion[40]
      • 2017 – $1.024 billion[40]
      • 2018 – $839 million[104]
    • Home video sales between September 2012 and January 2020 – $312 million[157]
  44. ^ $650 million VHS and DVD sales for Batman, Batman Returns, Batman Forever and Batman & Robin up until 2005.[158] $562 million DVD and Blu-ray sales for films released since 2008.[159]
  45. ^ Batman television revenue:
  46. ^ a b See List of Dragon Ball video games § Commercial reception
  47. ^ a b See Dragon Ball § Merchandise
  48. ^ a b c See List of Dragon Ball anime § Commercial reception
  49. ^ a b c See List of Dragon Ball films § Box office performance
  50. ^ Dragon Ball franchise:
    • Up until 2018 – $23 billion[162]
    • 2019–2020 – $4.72 billion
      • Video game revenue – $2.194 billion[at]
      • Merchandise sales – $2.096 billion[au]
      • Toei Animation's Dragon Ball anime earnings (overseas sales/licensing and domestic licensing) – $321 million[av]
      • Dragon Ball Super: Broly international box office (outside Japan) – $88 million[aw]
  51. ^ Estimates for the Dragon Ball franchise's lifetime revenue go up to $30 billion.[163]
  52. ^ See Dragon Ball (manga) § Reception
  53. ^ See Dragon Ball (manga) § Reception
  54. ^ See Dragon Ball Super § Manga reception
  55. ^ Dragon Ball tankōbon manga volume sales:
  56. ^ Dragon Ball home entertainment media revenue:
  57. ^ Dragon Ball trading card sales:
    • Carddass sales – 2 billion Dragon Ball Carddass trading cards sold, at ¥20 price,[176] grossing approximately ¥40 billion ($501.31 million).
    • Dragon Ball Heroes card sales – ¥50 billion[177] ($460 million)
  58. ^ Dragon Ball music sales in Japan – ¥3,744,412,530 ($46,928,076)
  59. ^ Call of Duty video game revenue:
  60. ^ See Cultural impact of Gundam § Retail sales
  61. ^ Toy Story and Toy Story 2 generated $6.6 billion up until 2009.[198] Toy Story 3 (2010) generated nearly $10 billion up until 2014.[199] $1 billion in 2015.[200] ¥19.4 billion ($178 million) in 2019.[42][43]
  62. ^ $10 billion up until 2011.[203] $2.527 billion in 2012. $2.3 billion in 2013.[37] $2.025 billion in 2014.[57] $1 billion in 2015.[200] $588 million in 2016. $674 million in 2017.[40]
  63. ^ Cars series grossed $1.408 billion.[204] Planes series grossed $391 million.[205]
  64. ^ Cars series grossed $537 million.[206] Planes series grossed $117 million.[207] ‘’Cars Toons’’ $11.5 million[208]
  65. ^ See Weekly Shōnen Jump § Magazine circulation
  66. ^ Middle-earth (The Lord of the Rings) franchise is reported to have grossed $19.827 billion in total revenue as of January 2018.[209]
  67. ^ Over ¥1 trillion[212][213] ($9.64 billion)[214]
  68. ^ Yu-Gi-Oh licensed merchandise sales:
    • Up until January 2012 – $5 billion[215]
    • Licensed merchandise sales outside Asia during 2015–2018 – $920 million
      • $120 million in 2015.[216] $200 million in 2016.[217] $300 million in 2017.[218] $300 million in 2018.[219]
  69. ^ ¥100 billion[212] ($964 million)[220]
  70. ^ See Yu-Gi-Oh! Duel Links § Reception
  71. ^ Yu-Gi-Oh video games:
  72. ^ Peanuts retail sales:
    • 1990 – $448 million[19]
    • Late 1990s – $1 billion[224]
    • 2000–2008 – ¥125.94 billion ($1,218 million)
      • 2000 – ¥65 billion[23]
      • 2003 – ¥40 billion[23]
      • 2008 – ¥20.94 billion[225]
    • 2010 – $2 billion[87]
    • 2011 – $600 million[36]
    • 2012 – $1.141 billion[37]
    • 2013–2017 – $6.887 billion
      • $1.167 billion in 2013.[37] $1.194 billion in 2014.[57] $1.5 billion in 2015.[226] $1.468 billion in 2016. $1.558 billion in 2017.[40]
    • 2018 – $1.662 billion[41]
    • 2019 – ¥79.36 billion[42][43] ($728 million)
  73. ^ Peanuts filmography
  74. ^ $13 billion retail sales up until 2014.[228] $933 million in 2015. $915 million in 2016.[229] $565 million licensed merchandise sales in 2017.[40]
  75. ^ Home Entertainment Sales up until 2005
  76. ^ See Super Sentai § Merchandise
  77. ^ See Power Rangers § Feature films
  78. ^ $4.6 billion up until 2011.[233] $725 million during 2012–2013.[37] $390 million in 2014,[57] $396 million in 2015,[39] $707 million during 2016–2017,[40] and $255 million in 2018.[104]
  79. ^ The Simpsons video games:
  80. ^ a b c d e See List of highest-grossing musicals § Highest-grossing musical theatre productions.
  81. ^ See List of highest-grossing musicals § Highest-grossing musical film series and film franchises.
  82. ^ $6 billion up until 1994.[239] $1 billion during 2003–2005.[240] $475 million during 2009–2012.[241] $850 million in 2013.[37] $1.026 billion in 2014.[57] $1.021 billion in 2015.[39] $1.093 billion in 2016. $823 million in 2017.[40] $912 million in 2018.[104]
  83. ^ Teenage Mutant Ninja Turtles films:
    • Up until 1993 – $724 million+ (box office and VHS sales & rentals)[242]
    • 2007 to February 2021 – $986 million (box office and DVD & Blu-ray sales)[243]
  84. ^ Dungeon Fighter Online (DFO)
    • Up until 2016 – $8.7 billion[244]
    • 2017–2018 – $3.6 billion[245]
    • 2019 – $1.6 billion[195]
    • 2020 – $1.41 billion[197]
  85. ^ Pac-Man video game revenue:
  86. ^ Buckner & Garcia's Pac-Man Fever album and "Pac-Man Fever" single – $32 million[251]
  87. ^ Avengers DVD and Blu-ray sales:
  88. ^ Looney Tunes franchise retail sales:
    • Looney Tunes series – $8.477 billion
      • $3.5 billion up until 1996.[259] $603 million in 2010.[87] $624 million in 2012. $617 million in 2013.[37] $628 million in 2014.[57] $639 million in 2015.[39] $645 million in 2016. $624 million in 2017.[40] $597 million in 2018.[104]
    • Space Jam$6 billion[260]
  89. ^ See List of Looney Tunes feature films § Box office.
  90. ^ $12 billion up until 2015.[262] $907 million in 2016. $712 million in 2017.[40] $759 million in 2018.[104]
  91. ^ See Fist of the North Star § Pachinko
  92. ^ See Fist of the North Star § Films and OVAs
  93. ^ New Fist of the North Star (DVD) – ¥230 million[264] ($2.23 million)
  94. ^ In October 2015, it was projected that the James Bond franchise would be worth an estimated £13 billion ($19.9 billion) after the release of Spectre.[265]
  95. ^ James Bond DVD and Blu-ray sales:
    • DVD sales up until 2015 – £2 billion[265] ($3.06 billion)
    • DVD and Blu-ray sales between January 2016 and January 2021 – $38 million[267]
  96. ^ James Bond video games:
    • United States sales (1997–2004) – $351 million[211]
    • GoldenEye 007 sales in Europe (1998) – €19 million+ ($21.5 million+)[269]
  97. ^ $5 billion merchandise sales up until 2014.[270] $1.573 billion licensed merchandise sales in 2015.[39] $1.598 billion in 2016. $1.404 billion in 2017.[40] $1.013 billion in 2018.[41]
  98. ^ Frozen DVD and Blu-ray sales:
    • United States – $498 million[271]
    • Japan (2014) – $81 million[272]
  99. ^ $30 million pre-Broadway gross revenue.[273] $155 million Broadway gross revenue.[274]
  100. ^ See One Piece § Merchandise
  101. ^ See List of One Piece video games § Commercial reception
  102. ^ See List of best-selling manga § At least 100 million copies.
  103. ^ One Piece manga tankōbon volume sales:
    • Japan – 383,770,897 copies,[cx] ¥410 ($5.10) price[168]$1,957,231,575
    • Overseas – 75 million copies,[275] $9.99 price[276]$749.3 million
  104. ^ See One Piece (TV series) § Reception
  105. ^ One Piece home entertainment media:
    • Toei Animation's One Piece anime earnings (overseas sales/licensing and domestic licensing) between April 2003 and September 2020 – $818 million[cz]
    • DVD & Blu-ray sales of Strong World film in Japan during August 23–29 week of 2010 – ¥2.16 billion[277] ($27.07 million)
    • DVD & Blu-ray sales of film releases in the United States since 2012 – $2.2 million[278][279][280]
    • Home entertainment media sales in Japan during 2013–2018 – ¥37,368,916,771 ($413 million)
      • 2013 – ¥11,061.3 million[281] ($113.34 million)
      • 2015–2016 – ¥13,847,321,193[282][283] ($127,281,479)
      • 2017–2018 – ¥12,460,295,578[14][284] ($114,304,502)
  106. ^ Arcade and software revenue up until 2016
  107. ^ "Space Invaders" (Player One) – 100,000 units in Australia,[285] grossed approximately $522,000.[286]
  108. ^ Warcraft video games:
  109. ^ Toei Animation's Sailor Moon earnings (overseas sales/licensing and domestic licensing) between April 2009 and March 2018:
    • April 2009 to March 2012 – ¥154 million ($2 million)[300]
    • April 2013 to March 2014 – ¥277 million ($3 million)[301]
    • April 2014 to March 2016 – ¥1.287 billion ($12 million)[302]
    • April 2016 to March 2018 – ¥796 million ($7.3 million)[303][304][305]
  110. ^ League of Legends:
    • 2012 – $200 million[306]
    • 2013 – $624 million[307]
    • 2014 – $946 million[293]
    • 2015 – $1.628 billion[294]
    • 2016 – $1.7 billion[308]
    • 2017–2018 – $4 billion[245]
    • 2019 – $1.5 billion[195]
    • 2020 – $1.75 billion[197]
  111. ^ Wii series video game sales:
  112. ^ CrossFire computer game revenue:
    • Up until 2015 – $6.8 billion[309]
    • 2016 – $1.1 billion[311]
    • 2017 – $1.605 billion
      • PC – $1.4 billion[191]
      • CrossFire Mobile$205 million[312]
    • 2018 – $1.3 billion[193]
    • 2019 – $1.4 billion[195]
  113. ^ FIFA video games:
  114. ^ See Neon Genesis Evangelion (franchise) § Pachinko
  115. ^ Evangelion merchandise sales as of 2012¥150 billion[316] ($1.88 billion)
  116. ^ Evangelion home entertainment sales:
    • Video sales up until 1997 – $800 million[317]
    • DVD and Blu-ray sales in the United States between March 2011 and June 2018 – $11 million[318]
    • 2013 home entertainment media sales in Japan – ¥3,968.5 million[281] ($37.46 million)
  117. ^ Formerly Gainax.
  118. ^ Final Fantasy: The Spirits Within grossed $85,131,830 worldwide.[323] Kingsglaive: Final Fantasy XV grossed $6,585,787 worldwide, including $4.2 million in China,[324] $907,524 in Japan, $269,980 in the United States,[325] and $1,208,283 in other territories.[326][325]
  119. ^ Final Fantasy licensed merchandise sales in Japan during 2005 and 2010 – ¥5.806 billion ($66 million)[327]
    • 2005 – ¥3.542 billion[95]
    • 2010 – ¥2.264 billion[97]
  120. ^ Video disc sales of Final Fantasy films:
  121. ^ See Lineage (series) § Revenue
  122. ^ Lineage:
  123. ^ Grand Theft Auto:
    • Up until March 2005 – $2 billion[330]
    • November 2005 to October 2008 – $1,071,429,641[331]
    • November 2008 to October 2009 – $296,357,328[332]
    • April 2012 to March 2013 – $23.4 million[333]
    • Grand Theft Auto V and GTA Online$7.506 billion
      • September 2013 to April 2018 – $6 billion[334]
      • 2019 – $595 million[195]
      • 2020 – $911 million[197]
  124. ^ See Street Fighter (1994 film) § Release
  125. ^ Street Fighter box office and home video revenue:
  126. ^ $1.7 billion retail sales up until 2005, including comic and merchandise sales.[339][340] Merchandise sold $75 million in 2006,[119] $280 million in 2010,[87] $554 million during 2012–2013,[37] $305 million in 2014,[57] $725 million in 2015,[39] $812 million in 2016, $722 million in 2017,[40] and $634 million in 2018.[104]
  127. ^ See Superman in film § Box office performance
  128. ^ Superman DVD and Blu-ray sales:
  129. ^ Superman comic sales – 600 million copies[344]
    • 1960–1987 – 165,693,146 copies – $49,241,585[345]
    • 1993–1996 – 13,023,420 copies – $20,869,974[148]
    • 2009–2013 – 9,592,700 copies – $40,137,364[148]
    • Other 411,690,734 copies, at average $2.99 price[148]$1,230,955,295
  130. ^ Superman television revenue:
  131. ^ Superman VHS sales and rentals:
  132. ^ $7.8 billion franchise revenue up until December 1998.[352]
  133. ^ $3.5 billion retail sales up until 1998.[352] Licensed merchandise sold $150 million in 2010,[87] $275 million during 2012–2013,[37] $148 million in 2014,[57] $149 million in 2015,[39] $159 million in 2016, $180 million in 2017,[40] and $192 million in 2018.[104]
  134. ^ $450 million during 2005–2006.[119] £1 billion ($1.56 billion) between 2007 and 2009.[356] $1.2 billion in 2010.[87] $390 million in 2011.[36] $998 million in 2012. $926 million in 2013.[37] $935 million in 2014.[57] $960 million in 2015.[39] $985 million in 2016. $726 million in 2017.[40] $727 million in 2017.[104]
  135. ^ See Thomas & Friends (franchise) § Films and specials
  136. ^ The merchandise sources (including The Licensing Letter) don't give numbers for The Muppets, but only for Sesame Street. This would imply that they're including The Muppets merchandise under the Sesame Street franchise.
  137. ^ $1 billion up until 1997.[357] $494 million during 2005–2006.[119] $525 million in 2010.[358] $900 million in 2010.[87] $515 million in 2011.[36] $893 million in 2012. $923 million in 2013.[37] $792 million in 2014.[359] $792 million in 2015.[39] $775 million in 2016. $724 million in 2017.[40] $700 million in 2018.[104]
  138. ^ See Monster Strike (anime) § Films
  139. ^ Candy Crush video games:
  140. ^ Jurassic Park franchise:
    • Up until 1999 – $5 billion[366]
    • Box office and home video sales (July 2001 to February 2021) – $3.676 billion[367]
    • Merchandise sales (2017–2018) – $706 million[104]
  141. ^ Jurassic Park merchandise:
    • Up until 1999 – $1.5 billion[366]
    • 2017–2018 – $706 million[104]
  142. ^ $545 million up until 1999.[366] $332 million between December 2001 and February 2021.[367]
  143. ^ $250 million in 2011.[373] $1.849 billion in 2012. $1.882 billion in 2013.[37] $1.16 billion in 2014.[57] $1.065 billion in 2015.[39] $1.277 billion in 2016. $814 million in 2017.[40]
  144. ^ Angry Birds 2 grossed $332.5 million.[375] Angry Birds Evolution grossed over $30 million.[376]
  145. ^ PUBG:
    • Premium digital sales on PC and consoles – $2.34 billion
      • 2017 – $900 million[377]
      • 2018 – $1.028 billion[193]
      • 2019 – $288 million[195]
      • 2020 (February & May) – $124 million[378]
    • PUBG Mobile$6.47 billion[c]
  146. ^ $3.9 billion up until 2015.[309] Westward Journey Online II grossed $95 million during January–April 2016.[379]
  147. ^ Westward Journey:
    • PC – $3.995 billion[ep]
    • Mobile – $4.7 billion[c]
  148. ^ See Pretty Cure § Merchandise.
  149. ^ See Pretty Cure § Reception.
  150. ^ $370 million in 2013.[37] $667 million in 2014.[359] $1.264 billion in 2015.[39] $1.322 billion in 2016. $327 million in 2017.[40]
  151. ^ Ultraman merchandise sales:
    • Up until 1987 – $7.4 billion[381]
    • Japan licensed merchandise sales during 1999, 2005, 2007 and 2010 – ¥54.28 billion ($618 million)[327]
      • 1999 – ¥20.16 billion[21]
      • 2005 – ¥14.17 billion[95]
      • 2007 – ¥9.92 billion[96]
      • 2010 – ¥10.03 billion[97]
    • Bandai Namco's net income from Bandai Ultraman merchandise sales between April 2013 and December 2019 – $301 million
      • April 2013 to March 2014 – ¥3.2 billion ($30.2 million)[382]
      • April 2014 to March 2016 – ¥5.9 billion ($54.23 million)[383][382]
      • April 2016 to December 2019 – ¥23.7 billion ($217 million)[383][384][385]
  152. ^ See Kumamon § Retail sales
  153. ^ Appeared in Yo-kai Watch: The Movie, which grossed $65 million in Japan.[386]
  154. ^ Pirates of the Caribbean became a media franchise with the debut of the film series in 2003.
  155. ^ $1.75 billion up until May 2017.[388] $31 million DVD and Blu-ray sales since September 2017.[389]
  156. ^ Merchandise retail sales up until 2011.
  157. ^ $6 billion up until 2013.[391] $681 million in 2014.[359] $569 million in 2015. $603 million in 2016.[39]
  158. ^ See Kamen Rider § Merchandise
  159. ^ See List of highest-grossing Japanese live-action films § Highest-grossing Japanese live-action film franchises and film series
  160. ^ $1.74 billion in 2015. $1.83 billion in 2016.[399]
  161. ^ $500 million up until May 2017.[405] $204 million between August 2017 and May 2019.[406]
  162. ^ [408][409][410][411][412]
  163. ^ Digital Monster virtual pet sales:
    • By 2005, Bandai sold more than 24 million units, at about ¥1,260 price,[413] grossing approximately ¥30,240 million ($379 million).
    • Bandai Namco's Digimon toy sales from April 2005 to March 2007 – ¥3.6 billion ($45.12 million)[414][415]
  164. ^ Sales revenue of V Jump issues serializing Digimon manga series:
  165. ^ Digimon console game retail sales in Japan – $90,467,983
      • 2000–2002 releases – 216,890 units, average ¥4,430 price – ¥960,751,800[416] ($12,040,936)
      • 2006–2012 releases – 797,387 units, average ¥5,081 price – ¥4,051,533,280[417] ($50,777,167)
      • 2013–2014 releases – 958,518 units, average ¥5,911 price – ¥952,385,880[417] ($8,989,455)
      • 2014–2016 releases – 258,702 units, average ¥6,637 price – ¥1,717,000,040[417] ($15,782,280)
      • 2017 releases – 51,456 units, average ¥6,273 price – ¥322,801,200[417] ($2,961,216)
  166. ^ Digimon home entertainment media:
    • Digimon anime DVD and Blu-ray re-release sales in Japan – ¥1,182,507,200[418] ($15 million)
    • Toei Animation's Digimon anime earnings (overseas sales/licensing and domestic licensing) from April 2003 to December 2017 – ¥4.324 billion ($44.1 million)
      • April 2003 to March 2012 – ¥2.659 billion ($33.32 million)<[419][420][300]
      • April 2012 to March 2013 – ¥399 million ($4.09 million)
      • April 2013 to March 2014 – ¥73 million ($689,038)[301]
      • April 2016 to March 2018 – ¥619 million ($6 million)[303][304]
  167. ^ Ice Age:
  168. ^ $1 million up until 2012.[430] $300 million in 2013.[37] $407 million in 2014.[57] $549 million in 2015.[39] $700 million in 2016. $679 million in 2017.[40] $731 million in 2018.[40]
  169. ^ Tamagotchi licensed merchandise sales:
    • Up until 1999 – $1 billion[432]
    • Japan sales between 2005 and 2012 – ¥166.109 billion ($2,082 million)
      • 2005–2007 – ¥97.13 billion[412]
      • 2008 – ¥6.779 billion[31]
      • 2010–2012 – ¥62.2 billion[412]
  170. ^ Tamagotchi digital pet sales – 82 million units up until September 2017, about ¥2,916 price[433]
    • Up until March 2012 – 78 million units[434]¥227,448 million ($2,851 million)
    • Between April 2013 and September 2017 – 4 million units – ¥11,664 million ($107 million)
  171. ^ Japan console game sales between 2005 and 2008 – 2,434,062 units, ¥5,040 price[435]¥12,267,672,480 ($153,748,621).
  172. ^ Doraemon licensed merchandise sales:
    • Japan (1999–2000, 2003, 2005, 2007, 2010) – ¥223.75 billion ($2.549 billion)[327]
      • 1999 – ¥84.21 billion[21]
      • 2000 – ¥50 billion[437]
      • 2003 – ¥30 billion[437]
      • 2005 – ¥24.96 billion[95]
      • 2007 – ¥17.6 billion[96]
      • 2010 – ¥16.98 billion[97]
    • Worldwide (2015–2016) – $1.108 billion
      • 2015 – $557 million[438]
      • 2016 – $551 million[438]
    • Japan (2018–2019) – ¥64.01 billion[43][101][42] ($587 million)
  173. ^ First two films grossed $1.6 billion.[441] Later films grossed $322 million.[440]
  174. ^ $46 million during 2006–2007.[120] $275 million in 2010.[87]
  175. ^ Fate/stay night home entertainment media sales (Blu-ray, DVD, music, novels, manga)[282] in Japan:
    • Home entertainment media sales in 2015 – ¥4,018,662,349[282] ($33,200,006)
    • Home entertainment media sales during 2017–2018 – ¥6,766,475,502[14][284] ($62,072,252)
  176. ^ The Sims:
  177. ^ $1.5 billion up until 2001.[444] $1 billion in 2014.[445] $1 billion in 2017.[446]
  178. ^ More than $1 billion in the 1990s.[447] $166,232,281 during 2001–2002.[129]
  179. ^ Friends streaming television revenue:
  180. ^ See List of highest-grossing musicals § Highest-grossing musical film series and film franchises.
  181. ^ Mortal Kombat franchise:
  182. ^ Mortal Kombat video games:
  183. ^ See Mortal Kombat (film series) § Box office performance
  184. ^ Care Bears retail sales:
    • 1980s – $2 billion[457]
    • 2000s–2010s – $3 billion[458]
  185. ^ Care Bears films at box office:
  186. ^ $260 million in 2012.[37] $650 million in 2013.[462] $1 billion in 2014.[463] $1.2 billion in 2015.[464] $456 million merchandise sales in 2016. $660 million in 2017.[40] $690 million in 2018.[104]
  187. ^ My Little Pony box office gross:
  188. ^ Donkey Kong video games:
  189. ^ $425 million Beauty and the Beast (1991) box office gross.[473] $1.264 billion Beauty and the Beast (2017) box office gross.[474]
  190. ^ Beauty and the Beast DVD and Blu-ray sales:
  191. ^ Sales up until 2015
  192. ^ Beyblade: Fierce Battle grossed $3,216,050.[480] Beyblade: Sol Blaze, the Scorching Hot Invader grossed $5,737,369.[481]
  193. ^ a b See Aladdin (franchise) § Reception
  194. ^ $66,493,039 in 2012.[487] $36,519,093 in 2013.[488] $40,928,716 in 2014.[489] $34,173,270 in 2015.[490] $61,666,926 in 2016.[491] $26,215,537 in 2017.[492] $6,825,025 during January–June 2018.[493]
  195. ^ Game of Thrones: Conquest$125 million[494]
  196. ^ $1.3 billion 2008-09.[198] $950 million in 2010.[87] $435 million in 2011.[36] $212 million in 2012.[37] $435 million in 2013.[501]
  197. ^ a b See Tinker Bell (film series) § Commercial performance.
  198. ^ [502][503]
  199. ^ [504][505]
  200. ^ $4 billion franchise revenue up until March 2016.[506]
  201. ^ As of November 2011
  202. ^ Yo-kai Watch merchandise sales:
    • Up until 2014 – $2 billion[515][516][517]
    • Licensed merchandise sales in Japan during 2015–2016 – ¥158.266 billion[518][519] ($1,455 million)
    • Licensed merchandise sales in Japan during 2017 – ¥36.16 billion[520] ($322 million)
  203. ^ ¥4,342,400,408 ($40 million) home entertainment media (Blu-ray, DVD, music, manga) sales in Japan during 2015.[282]
  204. ^ $2.6 billion up until 1994.[521] $120 million during 2000–2001.[522] $300 million in 2010.[87]
  205. ^ The Lego Movie merchandise grossed up to 3.3 billion kr ($588 million) in 2014.[524] Lego Ninjago Movie merchandise grossed up to 12.6 billion kr ($1,872 million) in 2017.[525]
  206. ^ Terminator franchise:
    • Up until February 2010 – $3 billion[528]
    • Box office and video sales (2015–2020) – $734 million[529]
  207. ^ $500 million in 2013.[37] $495 million in 2014.[57] $471 million in 2015. $392 million in 2016.[39]
  208. ^ Titanic home video revenue:
    • VHS & DVD sales and rentals up until 2006 – $1.2 billion[533]
    • US DVD & Blu-ray sales during 2012–2020 – $33.3 million[534]
  209. ^ See Godzilla (franchise) § Box office performance
  210. ^ Godzilla merchandise sales:
  211. ^ Roblox video game revenue:
  212. ^ Iron Man DVD and Blu-ray sales:
  213. ^ Astro Boy manga sales – 100 million copies,[554] average ¥80 price[555]¥8 billion ($100.26 billion).
  214. ^ See List of Hamtaro episodes § Box office
  215. ^ MapleStory PC game revenue:
    • 2003–2011 – $1.8 billion[564]
    • 2013–2017 – $1.181 billion
      • $326 million in 2013.[565] $240 million in 2014.[293] $253 million in 2015.[294] $83 million in 2016.[379] $279 million in 2017.[191]
  216. ^ Alice in Wonderland retail sales:
    • Up until 2012 – $1.6 billion[566]
    • Alice Through the Looking Glass (2016) – $12 million[567]
  217. ^ Alice in Wonderland box office:
  218. ^ See Finding Nemo (franchise) § Box office performance
  219. ^ Finding Nemo DVD and Blu-ray sales:
  220. ^ $1 billion retail sales up until 2004.[576] $496 million licensed merchandise sales in 2015.[39] $501 million in 2016. $353 million in 2017.[40]
  221. ^ See Dragon Quest: Monster Battle Road § Reception
  222. ^ Dragon Quest video game revenue in Japan:
  223. ^ Dragon Quest merchandise sales in Japan as of 2010¥24.44 billion+ ($278 million+)[327]
    • By 1990 – ¥12 billion[585]
    • Licensed merchandise sales in 2005 and 2010 – ¥12.44 billion
      • 2005 – ¥4.35 billion[95]
      • 2010 – ¥8.09 billion[97]
  224. ^ See Resident Evil (film series) § Box office performance
  225. ^ See Resident Evil: Vendetta § Reception
  226. ^ Resident Evil films at box office:
  227. ^ Resident Evil films on home video:
    • Live-action film series – $109.4 million[591]
    • Degeneration$11.2 million (United States)[592]
    • Damnation$3.3 million (United States)[593]
    • Vendetta$1.54 million (United States)[594]
  228. ^ World of Tanks:
    • 2013 – $372 million[595]
    • 2014 – $369 million[596]
    • 2015 – $446 million[314]
    • 2016 – $400 million[308]
    • 2017 – $471 million[191]
    • 2018 – $550 million[245]
  229. ^ Retail sales up until 2014.
  230. ^ Retail sales up until 2010.
  231. ^ See Planet of the Apes § Box office performance
  232. ^ See Indiana Jones § Box office performance
  233. ^ Tomb Raider franchise:
  234. ^ NBA 2K video games:
  235. ^ See Jumanji (franchise) § Box office performance
  236. ^ Overwatch video game revenue:
  237. ^ Overwatch League sold 12 teams for $20 million each, 8 teams for $50 million each, a $90 million Twitch deal, and HP Omen and Intel deals worth $17 million and $10 million.[619]
  238. ^ Tom Clancy's video games:
  239. ^ See The Incredibles (franchise) § Box office performance

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