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Journal of Computer Graphics Techniques

From Wikipedia, the free encyclopedia

Journal of Computer Graphics Techniques
DisciplineComputer graphics
LanguageEnglish
Edited byMarc Olano
Publication details
History2012–present
FrequencyQuarterly
Standard abbreviations
ISO 4J. Comput. Graph. Tech.
Indexing
ISSN2331-7418
LCCN2013273384
OCLC no.861618594
Links

The Journal of Computer Graphics Techniques is a diamond open-access peer-reviewed scientific journal covering computer graphics. It was established in May 2012 when a large part of the editorial board resigned from the now-defunct Journal of Graphics Tools.[1] The editor-in-chief is Marc Olano (University of Maryland, Baltimore County).

Journal of Graphics Tools
DisciplineComputer graphics
LanguageEnglish
Edited byFrancesco Banterle
Publication details
Former name(s)
Journal of Graphics, GPU, & Game Tools
History1996–2015
Publisher
FrequencyQuarterly
Standard abbreviations
ISO 4J. Graph. Tools
Indexing
ISSN2165-347X (print)
2165-3488 (web)
Links

The Journal of Graphics Tools was a quarterly peer-reviewed scientific journal covering computer graphics. It was established in 1996 and published by A K Peters, now part of Taylor & Francis. From 2009 to 2011 the journal was published as the Journal of Graphics, GPU, & Game Tools. In 2012, a large part of the editorial board resigned to form the open access Journal of Computer Graphics Techniques.[2] The last editor-in-chief was Francesco Banterle (Istituto di Scienza e Tecnologie dell'Informazione). Previous editors-in-chief have been Andrew Glassner, Ronen Barzel, Doug Roble, and Morgan McGuire. The final volume was released in 2013 and the journal formally ceased with its final issue in 2015.

References

  1. ^ McGuire, Morgan. "Journal of Computer Graphics Techniques". Journal of Computer Graphics Techniques. Retrieved 1 June 2012.
  2. ^ McGuire, Morgan. "Journal of Computer Graphics Techniques". JCGT. Retrieved 1 June 2012.

External links

This page was last edited on 23 October 2023, at 15:06
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