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Josiah S. Johnston

From Wikipedia, the free encyclopedia

Josiah Stoddard Johnston
United States Senator
from Louisiana
In office
January 15, 1824 – May 19, 1833
Preceded byJames Brown
Succeeded byAlexander Porter
Member of the U.S. House of Representatives
from Louisiana's at-large district
In office
March 4, 1821 – March 3, 1823
Preceded byThomas Butler
Succeeded byDistrict inactive
Personal details
Born(1784-11-24)November 24, 1784
Salisbury, Connecticut
DiedMay 19, 1833(1833-05-19) (aged 48)
Red River, Louisiana
Political partyDemocratic-Republican
Spouse(s)Eliza Sibley

Josiah Stoddard Johnston (November 24, 1784 – May 19, 1833) was a United States Representative and Senator from Louisiana. Born in Salisbury, Connecticut, he moved with his father to Kentucky in 1788, and went to Connecticut to attend primary school. He graduated from Transylvania University (Lexington, Kentucky) in 1802, studied law, was admitted to the bar, and commenced practice in Alexandria, Louisiana (then the Territory of Orleans). He was a member of the Territorial legislature from 1805 to 1812 and during the War of 1812 raised and organized a regiment for the defense of New Orleans, but reached the city after the battle. He engaged in agricultural pursuits and was a State district judge from 1812 to 1821.

Johnston was elected to the Seventeenth Congress, serving from March 4, 1821 to March 3, 1823; he was an unsuccessful candidate for reelection in 1822 to the Eighteenth Congress. In 1824 he was appointed to the U.S. Senate to fill the vacancy caused by the resignation of James Brown; he elected to the Senate in 1825 and was reelected in 1831, serving from January 15, 1824, until his death, caused by an explosion on the steamboat Lioness, on the Red River in Louisiana, May 19, 1833. While in the Senate he was chairman of the Committee on Commerce (Nineteenth Congress); interment was in Rapides Cemetery, Pineville, Louisiana.

His half-brother, Albert Sidney Johnston, was a Confederate Army general during the American Civil War.[1]

YouTube Encyclopedic

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  • ✪ 6. Slow In & Slow Out - 12 Principles of Animation
  • ✪ 7. Arcs - 12 Principles of Animation
  • ✪ Kennesaw Mountain and the Atlanta Campaign (Lecture)
  • ✪ Public Reading of Scripture
  • ✪ First in Victory: North Carolina's role in The American Revolution


This video is based on the 12 Principles of Animation, as described by Frank Thomas and Ollie Johnston. Alright, so the next principle is called Slow In and Slow Out. This principle refers to the way pretty much all movement starts slowly, builds speed and finishes slowly. This is one of the most important principles to achieving lifelike motion. Without Slow In and Slow Out, things feel mechanical. That's because robots are one of the only things that actually move their parts at a constant speed. To use this principle in 2D animation, you take your extreme poses, draw a single in-between, and then draw in between those, then only in between the drawings closest to the extremes, until you're satisfied with the amount of Slow In and Slow Out. With 3D animation and motion graphics, adding Slow In and Slow Out is a matter of changing the motion curves from "linear" to "spline" by adjusting the bezier handles. As time progresses, the object starts slow, gets fast, and ends slowly. Use it wisely. For example, you wouldn't add a slow out to a bouncing ball as its colliding with the ground, but you would add it as it's bouncing back up. You wouldn't add it to a bullet coming out of a gun but you would add it as the gun comes up due to whiplash. Using this principle can allow you to only have to draw one in-between if the motion is quick enough. Draw one in-between, and then add another frame on either either end, with the drawing slightly skewed in the correct direction, and then it's done. Sometimes you don't even have to add the one in-between. This kind of motion can be achieved in 3D with very extreme curves. Many people starting out with animation get impatient and draw the next frame very far away from the beginning. It's very unrealistic for a character to go from completely still to super fast, so adding a few drawings to ease into it will fix the problem. A good way to fix a choppy animation is to analyze the space between the drawings. They should be evenly spaced with drawings closer together at the beginning of the action and at the end of the action, and drawings farther apart in the middle. So that's it for Slow In and Slow Out, the next principle is called Arcs. Thanks for watching and I'll see you in the next video!

See also


  • United States Congress. "Josiah S. Johnston (id: J000194)". Biographical Directory of the United States Congress.

External links

U.S. House of Representatives
Preceded by
Thomas Butler
Member of the U.S. House of Representatives
from Louisiana's at-large congressional district

Succeeded by
Edward Livingston
U.S. Senate
Preceded by
James Brown
 U.S. Senator (Class 3) from Louisiana
Served alongside: Henry Johnson, Dominique Bouligny, Edward Livingston, George A. Waggaman
Succeeded by
Alexander Porter
This page was last edited on 17 April 2019, at 14:46
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