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Entertainment Software Association of Canada

From Wikipedia, the free encyclopedia

Entertainment Software Association of Canada
FormationOctober 2004; 19 years ago (2004-10)
TypeNon-profit trade association
President and CEO
Jayson Hilchie
Websitewww.theesa.ca Edit this at Wikidata

Entertainment Software Association of Canada (ESAC) is a Canadian trade association representing companies in Canada that develop, publish and distribute video games. ESAC's services include, business and consumer research, government relations, and media relations.

The organization was founded in October 2004 by a group of industry leaders and companies in the Canadian video game industry, from the previous Canadian Interactive Digital Software Association as a wholly Canadian entity.

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Transcription

Organization

The organization's first Executive Director was Danielle LaBossiere Parr who led the organization from inception until 2012. Since then the association has been led by Jayson Hilchie who has served as its President & CEO.[1][2]

References

  1. ^ "Graphique 3.9. Dépenses de R‑D dans le secteur des services informatiques et du logiciel". doi:10.1787/564805045457. Retrieved 2022-09-25. {{cite journal}}: Cite journal requires |journal= (help)
  2. ^ "Canada's video game industry is a major player on the world stage". The Globe and Mail. 2021-03-01. Retrieved 2023-12-18.

External links

This page was last edited on 18 December 2023, at 01:34
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