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Dreams to Reality

From Wikipedia, the free encyclopedia

Dreams to Reality
Developer(s)Cryo Interactive Entertainment
Publisher(s)Cryo Interactive Entertainment (Europe)
Interplay Productions (North America)
Producer(s)
  • Rémi Herbulot Edit this on Wikidata
Platform(s)Personal computer, PlayStation
Release1997
Genre(s)Action-adventure
Mode(s)Single-player

Dreams to Reality is a 1997 third-person action-adventure game developed and published by Cryo Interactive.[1] It was ported to the PlayStation under the title Dreams.

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Transcription

Gameplay and plot

From a third-person perspective, the player navigates the game world, gathering magic powers and weapons and finding friends.[2] Movement options include walking, flying and swimming.[1]

Players assume the role of protagonist Duncan, and explore surreal dream worlds while attempting to stop an evil group that seeks to control subconscious reality.

Development

While working on the game, producer/designer Olivier Denes commented, "The team is all gamers, but we're all different gamers, so in Dreams, you can do as you wish. I watched a woman play and she said, 'How wonderful, you can fly.' A man usually likes to pick a gun and shoot everything. We try to let people do things the way they like."[2]

Reception

While they praised the game's graphics, PC Gamer UK called the game "an unsatisfying mix of twee adventure, half-baked action" and platformer-style "running, jumping and dodging", and awarded it a score of 65/100.[1] Meristation thought the game was highly polished, memorable, and would appeal to fans of the genre.[3][4][5] Game.EXE gave the game a rating of 77%.[6] Level 06 gave it a rating of 8/10.[7] PC Powerplay deemed an "absolute stinker".[8] Gambler Magazine gave it 65%.[9] PC Games gave it a C.[10]

References

  1. ^ a b c Longhurst, Richard. "Sleepy". PC Gamer UK. Archived from the original on June 26, 2002. Retrieved October 12, 2010.
  2. ^ a b "NG Alphas: Cryo". Next Generation. No. 32. Imagine Media. August 1997. p. 60.
  3. ^ S.L., Meristation Magazine; S.L., Meristation Magazine (1998-04-10). "¿ Realidad o ficción?". meristation.as.com (in Spanish). Retrieved 2017-12-28.
  4. ^ S.L., MERISTATION MAGAZINE; S.L., MERISTATION MAGAZINE (1998-04-10). "¿ Realidad o ficción?". meristation.as.com (in Spanish). Retrieved 2017-12-28.
  5. ^ S.L., MERISTATION MAGAZINE; S.L., MERISTATION MAGAZINE (1998-04-10). "¿ Realidad o ficción?". meristation.as.com (in Spanish). Retrieved 2017-12-28.
  6. ^ https://ia600705.us.archive.org/BookReader/BookReaderImages.php?zip=/30/items/Game.EXE_01_1998/Game.EXE_01_1998_jp2.zip&file=Game.EXE_01_1998_jp2/Game.EXE_01_1998_0068.jp2&scale=1&rotate=0[dead link]
  7. ^ LEVEL Romania. Level 06 (Feb-1998).
  8. ^ Next Publishing Pty Ltd (October 1999). PC Powerplay Issue 041.
  9. ^ Gambler Magazine (August 1999). August 1999.
  10. ^ Morris, Daniel (April 10, 1998). "Dreams to Reality". PC Games. Archived from the original on August 30, 1999. Retrieved July 29, 2019.

External links

This page was last edited on 18 August 2023, at 18:15
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