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Combustion (software)

From Wikipedia, the free encyclopedia

Combustion was a computer program for motion graphics, compositing, and visual effects developed by Discreet Logic, a division on Autodesk, and originally released in July 2000. [1] It shares a timeline-based interface and also a node-based interface with Autodesk Media and Entertainment's (formerly Discreet) higher-end compositing systems Inferno, Flame and Flint. This is in contrast to the exclusively either layer-based or node-based interface used by some other compositing applications.

Combustion was a support software tool for Flame and Inferno. Combustion was a superior software tool for vfx frame-to-frame painting, with some of the functionalities still not currently included in other compositing software in 2019[clarify].

The last version of Combustion was Combustion 2008. The end of its development was never officially announced, but the company was known to be concurrently developing a new compositing platform, Autodesk Toxik.[2]

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Transcription

References

  1. ^ https://www.fxguide.com/fxfeatured/exclusive_combustion_3_on_osx/
  2. ^ "Autodesk Announces Toxik". 31 March 2005.


This page was last edited on 1 February 2024, at 00:55
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