To install click the Add extension button. That's it.

The source code for the WIKI 2 extension is being checked by specialists of the Mozilla Foundation, Google, and Apple. You could also do it yourself at any point in time.

4,5
Kelly Slayton
Congratulations on this excellent venture… what a great idea!
Alexander Grigorievskiy
I use WIKI 2 every day and almost forgot how the original Wikipedia looks like.
Live Statistics
English Articles
Improved in 24 Hours
Added in 24 Hours
Languages
Recent
Show all languages
What we do. Every page goes through several hundred of perfecting techniques; in live mode. Quite the same Wikipedia. Just better.
.
Leo
Newton
Brights
Milds

Daughter of Serpents

From Wikipedia, the free encyclopedia

Daughter of Serpents
Developer(s)Eldritch Games
Publisher(s)Millennium Interactive
Psygnosis (CD-ROM)
Director(s)Richard Edwards
Chris Elliot
Producer(s)Ian Saunter
Designer(s)Richard Edwards
Chris Elliot
Programmer(s)Keith Hook
Artist(s)Pete Lyon
Composer(s)Richard Joseph
Platform(s)DOS
Release1992 (floppy disk)
1995 (CD-ROM)
Genre(s)Adventure
Mode(s)Single-player

Daughter of Serpents (retitled The Scroll on the CD version) is a 1992 point-and-click adventure game developed by Eldritch Games and published by Millennium Interactive for DOS. The game was released in the English, Italian, French, German and Spanish languages. It was planned to be ported to Amiga by December, but ultimately that was never released.[1]

YouTube Encyclopedic

  • 1/3
    Views:
    2 598
    504
    1 420
  • Amiga Longplay: Magic Serpent
  • Astaroth - The Angel of Death - Amiga full playthrough
  • Asgard Met Vikings (Amiga 2013) (Gameplay)

Transcription

Plot

The game's plot is inspired by the Cthulhu Mythos. In Ancient Egypt, dark worshippers contained some evil spells inside an ancient scroll to unleash monsters upon the world. In Alexandria in the 1920s, the scroll is given to the player by a strange lady.

Gameplay

Before starting the game, the player can select one out six playable characters or customize one. A customized character can be either gender, with a profile inputted, one of two nationalities and a choice from six classes each with four or five skills. The character stats will determine what puzzles the player can solve in the game. The player's starting inventory consists of a diary, a map, some petty cash, a cookbook and a guidebook.

The CD version only allows two different playable characters to be chosen each with a different adventure in the game; Matthew Faulkner the Egyptologist and an Occultist. Unlike the Floppy version, the player must acquire the map, cookbook and guidebook rather than start with them.

Development

Keith Hook programmed the game engine SIGNOS (Scripted Interactive Graphic Novel Operating System).[2]

The lead artist Pete Lyon visited Egypt before he worked on the graphics to implement realism in the game.[3] Richard Edwards ensured that all graphics were accurate to the time period of the game. The hotel scene was based on a photograph of Savoy from 1920.[4]

References

  1. ^ "Amiga Power - Issue 018". Amiga Power (18): 47. October 1992. Retrieved September 5, 2017.
  2. ^ "Daughter of Seprents - Manual" (PDF). Millennium Interactive. 1992: 4. Retrieved September 5, 2017. {{cite journal}}: Cite journal requires |journal= (help)
  3. ^ "Daughter of Seprents - Manual" (PDF). Millennium Interactive. 1992: 2. Retrieved September 5, 2017. {{cite journal}}: Cite journal requires |journal= (help)
  4. ^ "CU Amiga - Issue 032". CU Amiga (32): 45. October 1992. Retrieved September 5, 2017.

External links

This page was last edited on 3 January 2023, at 13:07
Basis of this page is in Wikipedia. Text is available under the CC BY-SA 3.0 Unported License. Non-text media are available under their specified licenses. Wikipedia® is a registered trademark of the Wikimedia Foundation, Inc. WIKI 2 is an independent company and has no affiliation with Wikimedia Foundation.