To install click the Add extension button. That's it.

The source code for the WIKI 2 extension is being checked by specialists of the Mozilla Foundation, Google, and Apple. You could also do it yourself at any point in time.

4,5
Kelly Slayton
Congratulations on this excellent venture… what a great idea!
Alexander Grigorievskiy
I use WIKI 2 every day and almost forgot how the original Wikipedia looks like.
Live Statistics
English Articles
Improved in 24 Hours
Added in 24 Hours
Languages
Recent
Show all languages
What we do. Every page goes through several hundred of perfecting techniques; in live mode. Quite the same Wikipedia. Just better.
.
Leo
Newton
Brights
Milds

Cool Boarders (video game)

From Wikipedia, the free encyclopedia

Cool Boarders
North American cover art
Developer(s)UEP Systems
Publisher(s)
SeriesCool Boarders
Platform(s)PlayStation
Release
  • JP: August 30, 1996
  • NA: January 15, 1997[1]
  • EU: January 1997
Genre(s)Snowboarding
Mode(s)Single-player

Cool Boarders is a snowboarding video game developed by UEP Systems for the PlayStation.

The game consists of three main courses (plus two additional unlockables) in which the player attempts to gain the fastest time, most points from performing tricks, and also total points, a combination of the two previous disciplines.

This early game, while simple, led the way for the development of much more popular, extreme sport games.

Release

Cool Boarders was first released in Japan in August 1996. At this time Sony Computer Entertainment officials stated that, though snowboarding was not yet as popular in the West as in Japan, they were "seriously considering" localizing the game to North America.[2] An emulated release for the PlayStation Network as a PS one Classic was released in North America on December 4, 2006, in Europe on November 8, 2007 in Japan on October 26, 2011.

Reception

Reviews for Cool Boarders were mixed. The game received an average score of 74% at GameRankings, based on an aggregate of 6 reviews.[3] Critics praised the selection of boards which offer differing gameplay[6][9][14] and the thrills in the experience,[9][14][7] but criticized the lack of a two-player mode or AI competitors to race against[6][14] and the bizarre physics, such as how the player character tends to get caught between closely placed barriers, ricocheting back and forth between them, and how hitting certain objects can make them slide uphill.[9][14] Kraig Kujawa and Dean Hager of Electronic Gaming Monthly found that the game, while reasonably fun overall, could only be recommended to fans of snowboarding and other "extreme" sports.[6] GamePro commented: "The controls allow for tight handling and make performing tricks a breeze. Although the graphics show minor breakup, they're still well animated in the popular polygonal style".[7] Next Generation summarized: "Surprisingly, the first dedicated snowboarding game for PlayStation is a great deal of fun to play and offers a challenge like nothing else on the system. However, too many goofy flaws keep it from being a total success".[14] GameSpot found the physics and limited ability to go off-course frustrating, and like Next Generation expressed hope that a sequel would fix the problems that kept the game from being great.[9]

References

  1. ^ "Sony PlayStation Available Software sorted by Release Date @ www.vidgames.com". 1998-06-11. Archived from the original on 1998-06-11. Retrieved 2023-10-04.
  2. ^ "Cool Boarders". Electronic Gaming Monthly. No. 87. Ziff Davis. October 1996. p. 173.
  3. ^ a b "Cool Boarders for PlayStation". GameRankings. Archived from the original on 2019-12-09. Retrieved September 30, 2014.
  4. ^ Lomas, Ev (January 1997). "Cool Boarders". Computer and Video Games. No. 182. pp. 60–61. Retrieved June 3, 2021.
  5. ^ "Cool Boarders". Edge. No. 42. February 1997. p. 89. Retrieved June 3, 2021.
  6. ^ a b c d "Team EGM Box Scores: Cool Boarders". Electronic Gaming Monthly. No. 91. Ziff Davis. February 1997. p. 151.
  7. ^ a b c The Rookie (March 1997). "Cool Boarders". GamePro. No. 102. IDG. p. 92.
  8. ^ Cooke, Mark. "Cool Boarders Review". GameRevolution. Archived from the original on October 23, 1997. Retrieved June 3, 2021.
  9. ^ a b c d e "Cool Boarders Review". GameSpot. January 31, 1997. Retrieved 9 February 2018.
  10. ^ Polak, Steve (February 1997). "Cool Boarders". Hyper. No. 40. pp. 38–39. Retrieved June 3, 2021.
  11. ^ "Cool Boarders". IGN. December 13, 1996. Archived from the original on October 18, 2002. Retrieved June 3, 2021.
  12. ^ Nuktos (November 23, 2011). "Cool Boarders". Jeuxvideo.com (in French). Archived from the original on December 5, 2011. Retrieved June 3, 2021.
  13. ^ Bjorn (February 1997). "Cool Boarders". Mega Fun. p. 65. Retrieved June 3, 2021.
  14. ^ a b c d e f "Cool Boarders". Next Generation. No. 27. Imagine Media. March 1997. p. 85.
  15. ^ "Cool Boarders". Video Games. February 1997. p. 86. Retrieved June 3, 2021.

External links

This page was last edited on 24 May 2024, at 05:21
Basis of this page is in Wikipedia. Text is available under the CC BY-SA 3.0 Unported License. Non-text media are available under their specified licenses. Wikipedia® is a registered trademark of the Wikimedia Foundation, Inc. WIKI 2 is an independent company and has no affiliation with Wikimedia Foundation.