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Big Science Action

From Wikipedia, the free encyclopedia

Big Science Action
Big Science Action from Final Crisis #2, left to right: Boss Bosozuko, Rising Sun, Junior Waveman, Hammersuit Zero-X, Ultimon, Cosmo Racer, Goraiko, art by J. G. Jones.
Publication information
PublisherDC Comics
First appearanceFinal Crisis Sketchbook #1 (May 2008)
Created byGrant Morrison (writer)
J. G. Jones (artist)
In-story information
Type of organizationSuperhero
Base(s)Fuji Station (Mount Fuji)
Agent(s)Boss Bosozuko
Cosmo Racer
Goraiko
Hammersuit Zero-X
Junior Waveman
Rising Sun
Sunburst
Ultimon

Big Science Action is a superhero team published by DC Comics. They first appeared in Final Crisis Sketchbook #1 (May 2008), and were created by Grant Morrison and J. G. Jones.

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Transcription

There’s a whole lore about dreaming. In fact, Sigmund Freud wrote a book called The Interpretation of Dreams which many people think is the foundation of psychoanalysis. Well scientists now have looked at Freudian psychology and the brain using all these modern techniques. And first of all we realize that perhaps Sigmund Freud wasn’t totally wrong. There are many textbooks which simply dismiss Freudian psychology calling it nuts. That is nothing but the sexual fantasies of a repressed Venetian scientist of the last century. But now we realize there’s more to it. First of all the unconscious mind. We can actually see the brain in motion and we realize that much of the activity is totally unconscious. Just like what Freud predicted. And Freud also said there is the ego, the id and the superego, that we are in a constant battle with our desires and our conscious. And we see that now with brain scans. The ego is basically your prefrontal cortex. That is who you are. When you wonder where am I anyway. Well, you’re right there. You are sitting right behind your forehead. And then your desires. We see the pleasure center right there at the center of the brain. That is the libido. We see where the pleasure center is located. And then your conscience is right behind your eyes. The orbital frontal cortex right behind your eyes is where your conscience is. And so we actually see that in motion. If you were to see a chocolate cake you would see these three parts of the brain going zippity back and forth like a ping pong ball because you’re constantly debating the pleasure of eating a chocolate cake versus how fat you’re gonna become and all the sugar and the calories that you don’t really need. So we see the beginnings of Freudian psychology coming out of brain scans. And now dreams. Freud had a whole collection of interpretation of dreams. Scientists have looked at and said, “Nonsense.” Now we understand the physiology of the dreaming process. And we realize that it comes at the back of the brain, the very primitive part of the brain and that certain parts of the brain are shut off when you dream. First of all your prefrontal cortex is basically shut off, it’s quiet. Your orbital frontal cortex that is your conscience is also shut off. But that part of the brain is your fact checker. The part of the brain that said, “Hmmm, that’s not right. Something’s wrong” is right behind your eyes. That’s shut off. What is active when you dream is your amygdala. Now what does your amygdala govern? Fear and emotions. And so right then you know that when you dream the active part of the brain is not the fact checker, not the rational brain – it’s the emotional brain, the fearful brain that is active when you dream. And then there’s some superstition called lucid dreaming where you can actually control the direction of the dream. Well that superstition last year became science fact. At the Max Planck Institute in Germany they were able to show once and for all that lucid dreaming is testable, reproducible – it is real. And here’s how they did it. They took a person who was about to go to sleep and told them that when you dream clench your right fist and then clench your left fist. Now when you dream you are paralyzed. You cannot move when you dream. Otherwise we’d be able to carry out all sorts of horrible things and destroy ourselves. So we are paralyzed when we dream. But when this person went into a dream state you can clearly see that the brain initiated orders to clench your right fist and your left fist. In other words, he was conscious while he was dreaming. There are many Buddhist texts, many texts hundreds of years old that give you the outlines of how to control dreams. Lucid dreaming. We now know that it’s not hogwash that you can actually do this. You can actually direct the course of your dream. And then one day we may be able to brain scan the brain as you dream and put it on a screen. In which case somebody will be able to see you dream and know the direction of the dream and you are conscious of the process. In other words, the movie Inception is not totally hogwash.

Publication history

Big Science Action debuted in Final Crisis Sketchbook #1. Some of the founding members of Big Science Action such as Rising Sun, Sunburst, and Goraiko are pre-existing DC Comics characters. Goraiko was originally created by Grant Morrison and Howard Porter in JLA #26 (February 1999). According to writer Grant Morrison "these guys were Japan's JLA back in the day, with a ring or halo-shaped base hovering above Mount Fuji".[1]

History

The Big Science Action team are seen together for the first time as they appeared in the "Silver Age" of Japanese superheroics, in a Tokyo television documentary retrospective in the pages of Final Crisis #2 (June 2008). During this appearance Rising Sun complains about the ongoing process of self commodification being carried out by modern Japanese superheroes such as the Super Young Team.[1][2]

An updated version of Big Science Action appears in Final Crisis Aftermath: Dance #4, in this issue Junior Waveman Kimura invites his daughter Shiny Happy Aquazon from the Super Young Team to join the team, and introduces her to new team member Nazo Baluda.[3]

In the Watchmen sequel Doomsday Clock, a variation of Big Science Action is featured called Big Monster Action. Besides Rising Sun, Goriako, and Hammersuit Zero-X, the other members listed are Judomaster, Naiad, Ram, and Samurai.[4]

Founding members

Boss Bosozuko

Boss Bosozuko, is a hotheaded motorcycle rider. Bosozuko's hair is made up of nuclear flames as are the tires on his special motorcycle. His name Bōsōzoku translates as "violent running gang", and stems from the Japanese Bōsōzoku motorcycle gangs of the 1950s.[1]

Cosmo Racer

The being known as Cosmo Racer is an amnesiac extraterrestrial android who requires specials crystals to power his "roller boots" up for interstellar travel. According to his creator Grant Morrison: "What only we know is that his "Maker" is a monstrous space tyrant who has sent his little herald out to identify and pacify target planets". Using his roller boots Cosmo Racer can currently travel at the speed of sound. His body is made from an unknown nearly frictionless alien material similar in texture to terrestrial ceramics or plastics.[1]

Goraiko

Goraiko is a psionic construct projected from the mind of an unnamed young Japanese girl who resides in a high tech sensory deprivation tank. The Goraiko construct only speaks in haiku and mathematical equations. The girl has a Totoro styled doll in the tank that appears to be the inspiration for Goraiko's shape, but it is unknown if it is necessary for the manifestation of the being. The being known as Goraiko is large and superhumanly strong, two versions of the Goraiko construct are known to exist, the 'green version' in Big Science Action and the 'gray version' in the Ultramarines. Grant Morrison described about Goraiko: "I also threw in Goraiko, the ‘Nuclear Totoro’ character I created for the Ultramarine Corps back in the JLA days and changed his colour as a little tip of the hat to gray Hulk/green Hulk". He is a member of the International Ultramarine Corps.[5]

Hammersuit Zero-X

Miss Kusanagi a Japanese schoolgirl, who is also a supersmart science heroine pilots the monster fighting suit of powered armor known as a "Hammersuit". The Hammersuit appears to use arc generating, steampunk inspired electrically energized pneumatic drills as weapons. The suit of armor can also act autonomously, and is based on both Gundam and Gigantor. An adult and much older Kusanagi appears in Final Crisis Aftermath: Dance #4, this issue also reveals her name.[1] Despite her much older age, even compared to the now middle-aged Waveman Kimura, she's still effective, heavily relying on newer and more powerful iterations of the "Hammersuit" to "stay competitive".[6]

Junior Waveman

Riki Kimura, the Junior Waveman is a member of the Wavemen, an eight-person Japanese version of the Sea Devils, formerly led by Senior Waveman Otomo who died while saving Riki Kimura's life. He was rescued and raised by the Wavemen after his parents were slain by an army of monsters. He is also the father of Shiny Happy Aquazon, a member of the Super Young Team. As of Final Crisis Aftermath: Dance #4, he is now the much older Senior Waveman Kimura.[1][6]

Rising Sun

Izumi Yasunari, also known as Rising Sun, is a prominent Japanese solar physicist, and a veteran member of the Global Guardians. A drunken, unshaven and overweight Rising Sun appears in Final Crisis Aftermath: Dance #1.[7]

Sunburst

Takeo Sato the original Sunburst was a popular Japanese stuntman and actor, and a founding member of Big Science Action. He died in Crisis on Infinite Earths #12.[8]

Ultimon

Dai Yokohama, the hero known as Ultimon comes from a dynastic line of Super Sentai dedicated to fighting kaiju, known as the Ultimon Society. The Ultimon Society are a group of Giant Monster Killers who survived the "Monster Wars" that nearly destroyed Japan. He and his "master" defeated a trio of monsters called the "Colonizers", they were Scarrba the Protector (King Ghidorah), Kry-Torr the Burrower (Baragon), and Lorloxx the Layer (Gyaos). Ultimon's master died during the battle and he inherited his powers.[1] Recently the ghost of a being calling itself Ultimon Alpha has been appearing in recurring visions witnessed by Most Excellent Superbat, in Final Crisis Aftermath: Dance #1.[7]

New members

Boss Bishonen

Boss Bishonen is a new male member introduced in Final Crisis Aftermath: Dance #4, he is described by Senior Waveman Kimura as the successor to Boss Bosozuko and "carries the torch of a grand tradition of fiery champions". His name is a reference to Bishōnen, a Japanese term which translates as "beautiful youth".[3][9]

Nazo Baluda

Nazo Baluda is a new female member introduced in Final Crisis Aftermath: Dance #4, she is described by Senior Waveman Kimura as the team's "dark star stealth warrior". The Japanese word nazo translates as riddle, enigma or mystery. And the name Baluda is a reference to Dominatrix Baluda, a leather clad super villainess from the Japanese manga and anime series Yume No Senshi Uwingu Man (Dream Warrior Wing Man).[3][9][10]

Shiny Happy Aquazon

Shiny Happy Aquazon is the daughter of Senior Waveman Kimura the current leader of Big Science Action. She was a founding member of the Super Young Team, and is invited to join Big Science Action by her father in Final Crisis Aftermath: Dance #4.[3][9] She later declines her membership, with her teammates Atomic Lantern and Superbat reminding her of the obligation she still has with her original group.[11] Waveman Kimura, however, still thinks that her membership in the Big Science Action team is her birthright.

Equipment

Fuji Station is Big Science Action's halo-shaped base of operations, which hovers above Mount Fuji. Fuji Station is apparently equipped with a working teleporter system.

See also

Other Japanese superheroes published by DC Comics are:

References

  1. ^ a b c d e f g As seen in Final Crisis Sketchbook #1 (May 2008).
  2. ^ Final Crisis #2 (June 2008)
  3. ^ a b c d Final Crisis Aftermath: Dance #4 (October 2009)
  4. ^ Doomsday Clock #6 (July 2018). DC Comics.
  5. ^ "Grant Morrison on Final Crisis #2 | Newsarama.com". newsarama.com. Retrieved 2015-09-05.
  6. ^ a b Final Crisis Aftermath: Dance #4 (october 2009)
  7. ^ a b Final Crisis Aftermath: Dance #1 (July 2009)
  8. ^ Crisis on Infinite Earths #12 (March 1986)
  9. ^ a b c "Archived copy". Archived from the original on 2011-07-23. Retrieved 2009-08-17.{{cite web}}: CS1 maint: archived copy as title (link)
  10. ^ "Japan Hero > Super Sentai, Kamen Rider, Tokusatsu Heroes and Anime Heroes". Archived from the original on 2003-06-05. Retrieved 2015-09-05.
  11. ^ Final Crisis Aftermath: Dance #4
  12. ^ Ace Archer debuted in Adventure Comics #250 (July 1958).
  13. ^ "The religion of Green Arrows of the World". adherents.com. Archived from the original on July 15, 2007. Retrieved 2015-09-05.{{cite web}}: CS1 maint: unfit URL (link)
  14. ^ She debuted in Green Lantern Plus #1 (December 1996).
  15. ^ "The Unofficial Arashi Biography". dcuguide.com. Retrieved 2015-09-05.
  16. ^ He debuted in Detective Comics #439 (February 1974).
  17. ^ "The Unofficial Asano Nitobe Biography". dcuguide.com. Retrieved 2015-09-05.
  18. ^ Kana debuted in G.I. Combat #245 (September 1982).
  19. ^ "Kana the Shadow Warrior". angelfire.com. Retrieved 2015-09-05.

External links

This page was last edited on 7 November 2023, at 17:52
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