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Frankenstein: Through the Eyes of the Monster

From Wikipedia, the free encyclopedia

Frankenstein: Through the Eyes of the Monster
Windows cover art
Developer(s)Amazing Media
Alexandria (Saturn)
Tachyon Studios (Saturn)
Publisher(s)Interplay
Platform(s)Sega Saturn
Windows
Mac OS
ReleasePC
Mac OS
Sega Saturn
Genre(s)Point-and-click adventure
Mode(s)Single player

Frankenstein: Through the Eyes of the Monster is a point-and-click adventure video game that stars Tim Curry as Dr. Frankenstein, and has the player controlling a newly created Frankenstein monster. Other cast members include Robert Rothrock as the voice of the monster, Rebecca Wink as villager Sara, and Amanda Fuller as Gabrielle, the monster's daughter. It used full motion video clips and 3D CGI graphics similar to Myst. The game was developed by Amazing Media and published by Interplay Entertainment Corp for the PC in 1995 and for the Sega Saturn in 1997. The game was given a "Teen" rating by the Entertainment Software Rating Board, but was originally rated as K-A. A port for the Atari Jaguar was in development but never released.[2][3]

There are two situations in the game where the player's actions decide the fate of a certain character, branching the game into multiple endings.

In 1996 Interplay and Amazing Media released a sequel, Mummy: Tomb of the Pharaoh.[4]

Plot

Scientist Phillip Werren's daughter, Gabrielle, is killed in unexplained circumstances, and Phillip is charged with her murder and hanged by Judge Rothenbush. Dr. Frankenstein believes that life is created by a mysterious energy called "Energy L", and that a compound he has discovered called "lifestone" can be used to channel Energy L and reanimate deceased tissue. After several failed attempts at this process, he brings Phillip back to life in his laboratory. His memories hazy, Phillip explores Frankenstein's castle, collecting his notes in order to recreate the process by which he reanimates the dead. During his exploration Phillip unknowingly releases a second Frankenstein monster from captivity and comes across another of the doctor's experiments, a talking reanimated hand called Dirt. Enraged that Phillip has been stealing his notes, Frankenstein throws him in the dungeon and tortures him.

Phillip escapes the dungeon and resumes his exploration, discovering documents which note that before his death, he had developed a protein cream that could regenerate damaged tissue. Frankenstein was funding his research, which served as the foundation for Frankenstein's discovery of Energy L. Phillip also discovers notes that connect Dr. Frankenstein to the corrupt Judge Rothenbush and reveal that Frankenstein was sexually attracted to Phillip's late wife.

Phillip confronts Dr. Frankenstein about his discoveries, but Frankenstein draws his gun and Phillip flees. He is aided in escape by Sara, a woman from a nearby village who has come to the castle to ask Frankenstein for help in finding her sister, one of several children who have gone missing throughout various villages and towns. It is revealed that Vladimir, who has been supplying Frankenstein with illegal materials, has been working with Judge Rothenbush and that the judge is behind the disappearances of the children, though his motives are never explained. Frankenstein is disgusted with this conspiracy and plants a bomb to kill both Vladimir and the judge. Phillip and Sara attempt to stop the bomb, but fail. Gabrielle, who was among the disappeared children, is killed in the explosion.

Phillip attempts to finally recreate Frankenstein's lifestone materials and procedure in order to resurrect Gabrielle. The game has multiple endings depending on whether the player recreates the operation correctly as well as whether Sara is saved from the second monster and from a castle trap.

If the player succeeds in resurrecting Gabrielle, the two escape Frankenstein's castle and start a new life together. If the player fails to save Gabrielle, Phillip is locked in Frankenstein's dungeon forever and Gabrielle's body is put into storage for future experiments. If the player manages to keep Sara alive, she reunites with her sister and tries to expose Judge Rothenbush's corrupt dealings, but nobody believes her. If the player fails to save Sara, she too is placed into storage for future experimentation by Frankenstein. Regardless of the player's actions, Vladimir and Judge Rothenbush survive Frankenstein's bomb and both flee the doctor's wrath.

Reception

In 2001, Frankenstein's bundle SKU with Mummy: Tomb of the Pharaoh sold 113,349 units in North America, according to PC Data.[13]

Maximum assessed that "This is basically a Myst style game, and offers nothing new to excite RPG [sic] fans. The action is slow and laborious, and whilst the 3D graphics look cool, they're simply not interesting enough to keep players riveted."[9] A critic for Next Generation gave the Macintosh version a rave review, applauding the FMV sequences, photorealistic visuals, "seamless video integration", strong sense of horror, and intelligent puzzles. He concluded that "This is a class act, shy of 'stunning' only by the mannered nature of its subject matter"; despite this, he scored it only 3 out of 5 stars.[7] However, a later review of the PC version in the same magazine, but presumably by a different critic, gave the opposite view. The critic panned the game for illogical and tedious puzzles and nonsensical story, and summarized the game as "a trip through a truly boring and noninteractive environment that's sure to give you nightmares, but not of the kind intended."[8] Gary Cutlack of Sega Saturn Magazine praised the acting but ultimately dismissed the game as "standard interactive puzzle fare."[12]

References

  1. ^ "MacPlay: October 3, 1995". 1999-02-19. Archived from the original on 1999-02-19. Retrieved 2023-10-05.
  2. ^ Dragon, Lost (July 5, 2017). "The Ultimate Jaguar Unreleased/Beta/Source/Dev Master List! - Page 5". atari.io. Archived from the original on 4 November 2018. Retrieved 2018-10-28.
  3. ^ LD (July 5, 2017). "Jaguar unreleased games info - Page 2". assemblergames.com. Archived from the original on 2018-11-04. Retrieved 2018-10-28.
  4. ^ "Interplay". Next Generation. No. 21. Imagine Media. September 1996. pp. 103–4.
  5. ^ Ivey, Ray (19 May 2002). "Frankenstein: Through the Eyes of the Monster review". Adventure Gamers. Archived from the original on 2014-09-03. Retrieved 18 August 2013.
  6. ^ Savignano, Lisa Karen. "Frankenstein: Through The Eyes of the Monster - Review". Allgame. All Media Guide. Archived from the original on November 16, 2014. Retrieved 18 August 2013.
  7. ^ a b "Frankenstein: Through the Eyes of the Monster". Next Generation. No. 11. Imagine Media. November 1995. p. 182.
  8. ^ a b "Frankstein: Through the Eyes of the Monster". Next Generation. No. 17. Imagine Media. May 1996. p. 98.
  9. ^ a b "Maximum Reviews: Frankenstein". Maximum: The Video Game Magazine. No. 2. Emap International Limited. November 1995. p. 156.
  10. ^ Snyder, Frank; Chapman, Ted; Kaiafas, Tasos (October 1995). "The Monster Mash". Computer Game Review. Archived from the original on 1996-12-21. Retrieved 2019-01-05.
  11. ^ LeVitus, Bob (March 1996). "The Game Room". MacUser. Archived from the original on 2001-02-21. Retrieved 2019-01-05.
  12. ^ a b Cutlack, Gary (October 1997). "Review: Frankenstein". Sega Saturn Magazine. No. 24. Emap International Limited. pp. 72–73.
  13. ^ Sluganski, Randy (March 2002). "State of Adventure Gaming - March 2002 - 2001 Sales Table". Just Adventure. Archived from the original on June 19, 2002. Retrieved January 5, 2019.

External links

This page was last edited on 15 November 2023, at 07:43
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